| WildLing vs Hwoarang | 243–187 | 56.51% |
| WildLing vs Jin | 252–178 | 58.60% |
| WildLing vs Dragunov | 228–186 | 55.07% |
| WildLing vs Steve | 236–165 | 58.85% |
| WildLing vs Lili | 213–184 | 53.65% |
| WildLing vs Yoshimitsu | 201–166 | 54.77% |
| WildLing vs Lars | 218–149 | 59.40% |
| WildLing vs King | 216–145 | 59.83% |
| WildLing vs Reina | 173–183 | 48.60% |
| WildLing vs Bryan | 180–162 | 52.63% |
| WildLing vs Law | 173–134 | 56.35% |
| WildLing vs Asuka | 162–140 | 53.64% |
| WildLing vs Kazuya | 142–139 | 50.53% |
| WildLing vs Lee | 158–115 | 57.88% |
| WildLing vs Feng | 124–132 | 48.44% |
| WildLing vs Alisa | 141–108 | 56.63% |
| WildLing vs Zafina | 154–95 | 61.85% |
| WildLing vs Azucena | 137–110 | 55.47% |
| WildLing vs Nina | 131–115 | 53.25% |
| WildLing vs Leo | 138–95 | 59.23% |
| WildLing vs Paul | 130–83 | 61.03% |
| WildLing vs Devil Jin | 138–75 | 64.79% |
| WildLing vs Eddy | 121–90 | 57.35% |
| WildLing vs Leroy | 121–81 | 59.90% |
| WildLing vs Raven | 121–81 | 59.90% |
| WildLing vs Jun | 119–78 | 60.41% |
| WildLing vs Claudio | 120–74 | 61.86% |
| WildLing vs Heihachi | 98–91 | 51.85% |
| WildLing vs Lidia | 106–80 | 56.99% |
| WildLing vs Victor | 100–75 | 57.14% |
| WildLing vs Xiaoyu | 134–38 | 77.91% |
| WildLing vs Jack-8 | 95–72 | 56.89% |
| WildLing vs Shaheen | 90–74 | 54.88% |
| WildLing vs Clive | 72–84 | 46.15% |
| WildLing vs Anna | 91–62 | 59.48% |
| WildLing vs Miary Zo | 77–63 | 55.00% |
| WildLing vs Fahkumram | 51–60 | 45.95% |
| WildLing vs Kuma | 50–59 | 45.87% |
| WildLing vs Armor King | 31–26 | 54.39% |
| WildLing vs Panda | 25–25 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.