| jamesmadrazo vs Jin | 95–87 | 52.20% |
| jamesmadrazo vs Kazuya | 99–80 | 55.31% |
| jamesmadrazo vs Hwoarang | 89–60 | 59.73% |
| jamesmadrazo vs King | 67–58 | 53.60% |
| jamesmadrazo vs Bryan | 50–63 | 44.25% |
| jamesmadrazo vs Law | 60–50 | 54.55% |
| jamesmadrazo vs Steve | 35–58 | 37.63% |
| jamesmadrazo vs Lili | 45–44 | 50.56% |
| jamesmadrazo vs Paul | 42–45 | 48.28% |
| jamesmadrazo vs Heihachi | 29–44 | 39.73% |
| jamesmadrazo vs Yoshimitsu | 34–38 | 47.22% |
| jamesmadrazo vs Xiaoyu | 39–32 | 54.93% |
| jamesmadrazo vs Lars | 27–41 | 39.71% |
| jamesmadrazo vs Reina | 33–35 | 48.53% |
| jamesmadrazo vs Nina | 22–39 | 36.07% |
| jamesmadrazo vs Asuka | 24–36 | 40.00% |
| jamesmadrazo vs Dragunov | 31–27 | 53.45% |
| jamesmadrazo vs Devil Jin | 24–31 | 43.64% |
| jamesmadrazo vs Eddy | 16–35 | 31.37% |
| jamesmadrazo vs Jun | 21–29 | 42.00% |
| jamesmadrazo vs Anna | 23–26 | 46.94% |
| jamesmadrazo vs Victor | 31–17 | 64.58% |
| jamesmadrazo vs Lee | 16–22 | 42.11% |
| jamesmadrazo vs Azucena | 11–26 | 29.73% |
| jamesmadrazo vs Alisa | 14–22 | 38.89% |
| jamesmadrazo vs Lidia | 16–19 | 45.71% |
| jamesmadrazo vs Feng | 16–17 | 48.48% |
| jamesmadrazo vs Leo | 7–21 | 25.00% |
| jamesmadrazo vs Clive | 15–11 | 57.69% |
| jamesmadrazo vs Leroy | 9–13 | 40.91% |
| jamesmadrazo vs Claudio | 6–15 | 28.57% |
| jamesmadrazo vs Jack-8 | 7–12 | 36.84% |
| jamesmadrazo vs Fahkumram | 6–10 | 37.50% |
| jamesmadrazo vs Raven | 9–6 | 60.00% |
| jamesmadrazo vs Shaheen | 4–10 | 28.57% |
| jamesmadrazo vs Zafina | 5–3 | 62.50% |
| jamesmadrazo vs Kuma | 5–2 | 71.43% |
| jamesmadrazo vs Armor King | 2–2 | 50.00% |
| jamesmadrazo vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.