| Pixel@Gamer vs Kazuya | 144–161 | 47.21% |
| Pixel@Gamer vs Jin | 130–164 | 44.22% |
| Pixel@Gamer vs Bryan | 130–164 | 44.22% |
| Pixel@Gamer vs King | 124–161 | 43.51% |
| Pixel@Gamer vs Dragunov | 93–143 | 39.41% |
| Pixel@Gamer vs Paul | 99–105 | 48.53% |
| Pixel@Gamer vs Hwoarang | 87–101 | 46.28% |
| Pixel@Gamer vs Law | 76–100 | 43.18% |
| Pixel@Gamer vs Armor King | 68–83 | 45.03% |
| Pixel@Gamer vs Heihachi | 71–78 | 47.65% |
| Pixel@Gamer vs Yoshimitsu | 51–71 | 41.80% |
| Pixel@Gamer vs Devil Jin | 34–64 | 34.69% |
| Pixel@Gamer vs Steve | 44–48 | 47.83% |
| Pixel@Gamer vs Reina | 42–49 | 46.15% |
| Pixel@Gamer vs Anna | 39–49 | 44.32% |
| Pixel@Gamer vs Victor | 38–49 | 43.68% |
| Pixel@Gamer vs Lee | 32–47 | 40.51% |
| Pixel@Gamer vs Nina | 47–31 | 60.26% |
| Pixel@Gamer vs Feng | 27–49 | 35.53% |
| Pixel@Gamer vs Azucena | 23–44 | 34.33% |
| Pixel@Gamer vs Alisa | 34–32 | 51.52% |
| Pixel@Gamer vs Asuka | 29–33 | 46.77% |
| Pixel@Gamer vs Lars | 32–17 | 65.31% |
| Pixel@Gamer vs Eddy | 21–28 | 42.86% |
| Pixel@Gamer vs Claudio | 20–28 | 41.67% |
| Pixel@Gamer vs Zafina | 23–24 | 48.94% |
| Pixel@Gamer vs Jun | 19–27 | 41.30% |
| Pixel@Gamer vs Lili | 21–22 | 48.84% |
| Pixel@Gamer vs Kuma | 15–24 | 38.46% |
| Pixel@Gamer vs Xiaoyu | 16–22 | 42.11% |
| Pixel@Gamer vs Jack-8 | 14–24 | 36.84% |
| Pixel@Gamer vs Fahkumram | 22–16 | 57.89% |
| Pixel@Gamer vs Leroy | 18–16 | 52.94% |
| Pixel@Gamer vs Lidia | 17–16 | 51.52% |
| Pixel@Gamer vs Shaheen | 10–18 | 35.71% |
| Pixel@Gamer vs Raven | 18–10 | 64.29% |
| Pixel@Gamer vs Miary Zo | 17–10 | 62.96% |
| Pixel@Gamer vs Leo | 15–11 | 57.69% |
| Pixel@Gamer vs Clive | 14–9 | 60.87% |
| Pixel@Gamer vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.