Name history
| EddyGlazer | |
| BigLeeBootieMan | |
| LTGenthusiast | |
| ChickenMan | |
| Sosu | |
| LoveNLight |
| EddyGlazer vs King | 17–23 | 42.50% |
| EddyGlazer vs Steve | 17–16 | 51.52% |
| EddyGlazer vs Jin | 9–21 | 30.00% |
| EddyGlazer vs Law | 7–18 | 28.00% |
| EddyGlazer vs Kazuya | 9–16 | 36.00% |
| EddyGlazer vs Eddy | 8–17 | 32.00% |
| EddyGlazer vs Jun | 11–13 | 45.83% |
| EddyGlazer vs Paul | 12–9 | 57.14% |
| EddyGlazer vs Hwoarang | 3–15 | 16.67% |
| EddyGlazer vs Dragunov | 6–12 | 33.33% |
| EddyGlazer vs Azucena | 8–10 | 44.44% |
| EddyGlazer vs Lili | 6–10 | 37.50% |
| EddyGlazer vs Reina | 6–10 | 37.50% |
| EddyGlazer vs Fahkumram | 9–6 | 60.00% |
| EddyGlazer vs Yoshimitsu | 8–6 | 57.14% |
| EddyGlazer vs Nina | 7–7 | 50.00% |
| EddyGlazer vs Miary Zo | 2–12 | 14.29% |
| EddyGlazer vs Victor | 4–9 | 30.77% |
| EddyGlazer vs Devil Jin | 3–8 | 27.27% |
| EddyGlazer vs Leroy | 6–5 | 54.55% |
| EddyGlazer vs Heihachi | 4–7 | 36.36% |
| EddyGlazer vs Clive | 3–8 | 27.27% |
| EddyGlazer vs Jack-8 | 5–5 | 50.00% |
| EddyGlazer vs Asuka | 3–7 | 30.00% |
| EddyGlazer vs Lars | 1–9 | 10.00% |
| EddyGlazer vs Bryan | 4–5 | 44.44% |
| EddyGlazer vs Feng | 5–3 | 62.50% |
| EddyGlazer vs Alisa | 5–3 | 62.50% |
| EddyGlazer vs Kuma | 2–4 | 33.33% |
| EddyGlazer vs Leo | 1–4 | 20.00% |
| EddyGlazer vs Shaheen | 1–4 | 20.00% |
| EddyGlazer vs Lidia | 0–5 | 0.00% |
| EddyGlazer vs Armor King | 0–4 | 0.00% |
| EddyGlazer vs Zafina | 2–1 | 66.67% |
| EddyGlazer vs Lee | 0–2 | 0.00% |
| EddyGlazer vs Anna | 0–2 | 0.00% |
| EddyGlazer vs Xiaoyu | 0–1 | 0.00% |
| EddyGlazer vs Panda | 1–0 | 100.00% |
| EddyGlazer vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.