| DEV=FATGUY vs Reina | 72–66 | 52.17% |
| DEV=FATGUY vs King | 62–56 | 52.54% |
| DEV=FATGUY vs Kazuya | 54–61 | 46.96% |
| DEV=FATGUY vs Dragunov | 37–50 | 42.53% |
| DEV=FATGUY vs Jin | 41–45 | 47.67% |
| DEV=FATGUY vs Lili | 49–36 | 57.65% |
| DEV=FATGUY vs Asuka | 38–38 | 50.00% |
| DEV=FATGUY vs Bryan | 39–35 | 52.70% |
| DEV=FATGUY vs Paul | 35–37 | 48.61% |
| DEV=FATGUY vs Jun | 23–37 | 38.33% |
| DEV=FATGUY vs Hwoarang | 28–30 | 48.28% |
| DEV=FATGUY vs Heihachi | 24–29 | 45.28% |
| DEV=FATGUY vs Law | 33–19 | 63.46% |
| DEV=FATGUY vs Steve | 26–26 | 50.00% |
| DEV=FATGUY vs Devil Jin | 30–22 | 57.69% |
| DEV=FATGUY vs Victor | 26–22 | 54.17% |
| DEV=FATGUY vs Lidia | 29–15 | 65.91% |
| DEV=FATGUY vs Xiaoyu | 20–23 | 46.51% |
| DEV=FATGUY vs Leo | 18–23 | 43.90% |
| DEV=FATGUY vs Alisa | 22–19 | 53.66% |
| DEV=FATGUY vs Azucena | 12–28 | 30.00% |
| DEV=FATGUY vs Claudio | 14–23 | 37.84% |
| DEV=FATGUY vs Armor King | 22–14 | 61.11% |
| DEV=FATGUY vs Jack-8 | 12–23 | 34.29% |
| DEV=FATGUY vs Yoshimitsu | 13–21 | 38.24% |
| DEV=FATGUY vs Kuma | 18–16 | 52.94% |
| DEV=FATGUY vs Leroy | 18–16 | 52.94% |
| DEV=FATGUY vs Nina | 11–22 | 33.33% |
| DEV=FATGUY vs Clive | 15–17 | 46.88% |
| DEV=FATGUY vs Eddy | 12–19 | 38.71% |
| DEV=FATGUY vs Feng | 11–19 | 36.67% |
| DEV=FATGUY vs Lars | 10–17 | 37.04% |
| DEV=FATGUY vs Lee | 8–11 | 42.11% |
| DEV=FATGUY vs Fahkumram | 11–8 | 57.89% |
| DEV=FATGUY vs Shaheen | 9–8 | 52.94% |
| DEV=FATGUY vs Miary Zo | 6–7 | 46.15% |
| DEV=FATGUY vs Zafina | 5–5 | 50.00% |
| DEV=FATGUY vs Raven | 4–5 | 44.44% |
| DEV=FATGUY vs Panda | 2–4 | 33.33% |
| DEV=FATGUY vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.