| Aytunxsblood vs Jin | 64–68 | 48.48% |
| Aytunxsblood vs Kazuya | 51–55 | 48.11% |
| Aytunxsblood vs Bryan | 39–50 | 43.82% |
| Aytunxsblood vs Law | 41–46 | 47.13% |
| Aytunxsblood vs Heihachi | 35–46 | 43.21% |
| Aytunxsblood vs Fahkumram | 37–42 | 46.84% |
| Aytunxsblood vs Steve | 43–32 | 57.33% |
| Aytunxsblood vs Reina | 37–37 | 50.00% |
| Aytunxsblood vs King | 45–27 | 62.50% |
| Aytunxsblood vs Hwoarang | 35–28 | 55.56% |
| Aytunxsblood vs Paul | 27–31 | 46.55% |
| Aytunxsblood vs Jun | 33–22 | 60.00% |
| Aytunxsblood vs Yoshimitsu | 27–27 | 50.00% |
| Aytunxsblood vs Dragunov | 32–20 | 61.54% |
| Aytunxsblood vs Lili | 26–20 | 56.52% |
| Aytunxsblood vs Clive | 19–21 | 47.50% |
| Aytunxsblood vs Asuka | 14–25 | 35.90% |
| Aytunxsblood vs Eddy | 19–19 | 50.00% |
| Aytunxsblood vs Lidia | 18–20 | 47.37% |
| Aytunxsblood vs Lars | 12–25 | 32.43% |
| Aytunxsblood vs Alisa | 19–17 | 52.78% |
| Aytunxsblood vs Devil Jin | 17–18 | 48.57% |
| Aytunxsblood vs Feng | 17–16 | 51.52% |
| Aytunxsblood vs Nina | 15–16 | 48.39% |
| Aytunxsblood vs Anna | 16–14 | 53.33% |
| Aytunxsblood vs Azucena | 13–16 | 44.83% |
| Aytunxsblood vs Lee | 12–16 | 42.86% |
| Aytunxsblood vs Jack-8 | 14–13 | 51.85% |
| Aytunxsblood vs Victor | 12–14 | 46.15% |
| Aytunxsblood vs Xiaoyu | 10–8 | 55.56% |
| Aytunxsblood vs Kuma | 9–9 | 50.00% |
| Aytunxsblood vs Raven | 9–8 | 52.94% |
| Aytunxsblood vs Claudio | 10–5 | 66.67% |
| Aytunxsblood vs Leroy | 8–3 | 72.73% |
| Aytunxsblood vs Leo | 3–7 | 30.00% |
| Aytunxsblood vs Shaheen | 5–3 | 62.50% |
| Aytunxsblood vs Zafina | 3–2 | 60.00% |
| Aytunxsblood vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.