| lil999 vs King | 9–0 | 100.00% |
| lil999 vs Jin | 8–1 | 88.89% |
| lil999 vs Kazuya | 6–3 | 66.67% |
| lil999 vs Lili | 5–3 | 62.50% |
| lil999 vs Paul | 6–1 | 85.71% |
| lil999 vs Law | 6–0 | 100.00% |
| lil999 vs Heihachi | 4–2 | 66.67% |
| lil999 vs Victor | 4–1 | 80.00% |
| lil999 vs Yoshimitsu | 2–2 | 50.00% |
| lil999 vs Bryan | 3–1 | 75.00% |
| lil999 vs Jun | 3–1 | 75.00% |
| lil999 vs Steve | 3–0 | 100.00% |
| lil999 vs Reina | 1–2 | 33.33% |
| lil999 vs Clive | 2–1 | 66.67% |
| lil999 vs Fahkumram | 2–1 | 66.67% |
| lil999 vs Hwoarang | 2–0 | 100.00% |
| lil999 vs Dragunov | 2–0 | 100.00% |
| lil999 vs Feng | 1–0 | 100.00% |
| lil999 vs Azucena | 1–0 | 100.00% |
| lil999 vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.