| xPrototyp3 vs Jin | 124–196 | 38.75% |
| xPrototyp3 vs Kazuya | 145–170 | 46.03% |
| xPrototyp3 vs Bryan | 116–152 | 43.28% |
| xPrototyp3 vs King | 118–131 | 47.39% |
| xPrototyp3 vs Reina | 125–112 | 52.74% |
| xPrototyp3 vs Steve | 106–112 | 48.62% |
| xPrototyp3 vs Dragunov | 96–114 | 45.71% |
| xPrototyp3 vs Hwoarang | 80–113 | 41.45% |
| xPrototyp3 vs Law | 98–70 | 58.33% |
| xPrototyp3 vs Paul | 79–82 | 49.07% |
| xPrototyp3 vs Lars | 61–90 | 40.40% |
| xPrototyp3 vs Azucena | 85–66 | 56.29% |
| xPrototyp3 vs Heihachi | 75–72 | 51.02% |
| xPrototyp3 vs Eddy | 68–73 | 48.23% |
| xPrototyp3 vs Lili | 66–66 | 50.00% |
| xPrototyp3 vs Lee | 57–71 | 44.53% |
| xPrototyp3 vs Jun | 74–51 | 59.20% |
| xPrototyp3 vs Yoshimitsu | 62–61 | 50.41% |
| xPrototyp3 vs Xiaoyu | 58–60 | 49.15% |
| xPrototyp3 vs Asuka | 45–61 | 42.45% |
| xPrototyp3 vs Raven | 55–48 | 53.40% |
| xPrototyp3 vs Feng | 37–61 | 37.76% |
| xPrototyp3 vs Devil Jin | 40–56 | 41.67% |
| xPrototyp3 vs Fahkumram | 49–47 | 51.04% |
| xPrototyp3 vs Victor | 51–43 | 54.26% |
| xPrototyp3 vs Nina | 35–51 | 40.70% |
| xPrototyp3 vs Clive | 38–37 | 50.67% |
| xPrototyp3 vs Alisa | 32–40 | 44.44% |
| xPrototyp3 vs Armor King | 35–37 | 48.61% |
| xPrototyp3 vs Lidia | 31–38 | 44.93% |
| xPrototyp3 vs Leroy | 38–28 | 57.58% |
| xPrototyp3 vs Jack-8 | 17–40 | 29.82% |
| xPrototyp3 vs Leo | 30–26 | 53.57% |
| xPrototyp3 vs Zafina | 21–32 | 39.62% |
| xPrototyp3 vs Anna | 19–33 | 36.54% |
| xPrototyp3 vs Claudio | 22–25 | 46.81% |
| xPrototyp3 vs Kuma | 20–13 | 60.61% |
| xPrototyp3 vs Miary Zo | 9–10 | 47.37% |
| xPrototyp3 vs Shaheen | 9–9 | 50.00% |
| xPrototyp3 vs Panda | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.