| iDropCombos vs Kazuya | 108–166 | 39.42% |
| iDropCombos vs King | 108–143 | 43.03% |
| iDropCombos vs Jin | 96–136 | 41.38% |
| iDropCombos vs Bryan | 56–128 | 30.43% |
| iDropCombos vs Law | 53–112 | 32.12% |
| iDropCombos vs Dragunov | 63–97 | 39.38% |
| iDropCombos vs Steve | 52–72 | 41.94% |
| iDropCombos vs Reina | 59–63 | 48.36% |
| iDropCombos vs Paul | 54–64–1 | 45.76% |
| iDropCombos vs Victor | 42–66 | 38.89% |
| iDropCombos vs Hwoarang | 36–68 | 34.62% |
| iDropCombos vs Eddy | 39–43 | 47.56% |
| iDropCombos vs Lidia | 28–50 | 35.90% |
| iDropCombos vs Yoshimitsu | 27–49 | 35.53% |
| iDropCombos vs Devil Jin | 27–45 | 37.50% |
| iDropCombos vs Jun | 27–44 | 38.03% |
| iDropCombos vs Asuka | 20–48 | 29.41% |
| iDropCombos vs Lili | 19–47 | 28.79% |
| iDropCombos vs Heihachi | 23–38 | 37.70% |
| iDropCombos vs Lee | 18–37 | 32.73% |
| iDropCombos vs Nina | 20–34 | 37.04% |
| iDropCombos vs Lars | 14–37 | 27.45% |
| iDropCombos vs Azucena | 22–29 | 43.14% |
| iDropCombos vs Alisa | 18–29 | 38.30% |
| iDropCombos vs Clive | 21–26 | 44.68% |
| iDropCombos vs Feng | 5–38 | 11.63% |
| iDropCombos vs Jack-8 | 10–21 | 32.26% |
| iDropCombos vs Claudio | 9–22 | 29.03% |
| iDropCombos vs Anna | 13–10 | 56.52% |
| iDropCombos vs Shaheen | 12–10 | 54.55% |
| iDropCombos vs Xiaoyu | 5–15 | 25.00% |
| iDropCombos vs Zafina | 6–12 | 33.33% |
| iDropCombos vs Leo | 5–10 | 33.33% |
| iDropCombos vs Leroy | 7–8 | 46.67% |
| iDropCombos vs Armor King | 6–9 | 40.00% |
| iDropCombos vs Panda | 5–9 | 35.71% |
| iDropCombos vs Kuma | 2–11 | 15.38% |
| iDropCombos vs Raven | 1–8 | 11.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.