GNX22 vs Eddy | 12–0 | 100.00% |
GNX22 vs Dragunov | 4–0 | 100.00% |
GNX22 vs Lars | 3–1 | 75.00% |
GNX22 vs Xiaoyu | 3–0 | 100.00% |
GNX22 vs Jin | 3–0 | 100.00% |
GNX22 vs Lili | 3–0 | 100.00% |
GNX22 vs Reina | 2–1 | 66.67% |
GNX22 vs Bryan | 2–0 | 100.00% |
GNX22 vs Jun | 2–0 | 100.00% |
GNX22 vs Leo | 2–0 | 100.00% |
GNX22 vs Lee | 2–0 | 100.00% |
GNX22 vs Victor | 2–0 | 100.00% |
GNX22 vs King | 1–0 | 100.00% |
GNX22 vs Hwoarang | 1–0 | 100.00% |
GNX22 vs Raven | 1–0 | 100.00% |
GNX22 vs Paul | 0–1 | 0.00% |
GNX22 vs Yoshimitsu | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.