| HexaGhost vs Kazuya | 298–186 | 61.57% |
| HexaGhost vs Bryan | 257–146–1 | 63.77% |
| HexaGhost vs Dragunov | 230–164 | 58.38% |
| HexaGhost vs Paul | 198–94 | 67.81% |
| HexaGhost vs Jin | 174–113 | 60.63% |
| HexaGhost vs Reina | 162–91 | 64.03% |
| HexaGhost vs Clive | 162–72 | 69.23% |
| HexaGhost vs Hwoarang | 119–111 | 51.74% |
| HexaGhost vs Heihachi | 134–96 | 58.26% |
| HexaGhost vs Asuka | 139–86 | 61.78% |
| HexaGhost vs Steve | 140–82 | 63.06% |
| HexaGhost vs King | 139–80 | 63.47% |
| HexaGhost vs Victor | 115–75 | 60.53% |
| HexaGhost vs Law | 117–69 | 62.90% |
| HexaGhost vs Devil Jin | 100–82 | 54.95% |
| HexaGhost vs Claudio | 118–63 | 65.19% |
| HexaGhost vs Lidia | 118–61 | 65.92% |
| HexaGhost vs Feng | 112–56 | 66.67% |
| HexaGhost vs Lars | 111–57 | 66.07% |
| HexaGhost vs Azucena | 104–56 | 65.00% |
| HexaGhost vs Yoshimitsu | 98–61 | 61.64% |
| HexaGhost vs Jack-8 | 103–50 | 67.32% |
| HexaGhost vs Lili | 94–51 | 64.83% |
| HexaGhost vs Leroy | 101–44 | 69.66% |
| HexaGhost vs Lee | 87–57 | 60.42% |
| HexaGhost vs Alisa | 97–43 | 69.29% |
| HexaGhost vs Jun | 88–46 | 65.67% |
| HexaGhost vs Nina | 83–39 | 68.03% |
| HexaGhost vs Kuma | 87–33 | 72.50% |
| HexaGhost vs Shaheen | 66–51 | 56.41% |
| HexaGhost vs Zafina | 63–48 | 56.76% |
| HexaGhost vs Leo | 72–26 | 73.47% |
| HexaGhost vs Eddy | 52–39 | 57.14% |
| HexaGhost vs Raven | 49–24 | 67.12% |
| HexaGhost vs Xiaoyu | 44–25 | 63.77% |
| HexaGhost vs Miary Zo | 38–24 | 61.29% |
| HexaGhost vs Panda | 39–21–1 | 65.00% |
| HexaGhost vs Armor King | 43–18 | 70.49% |
| HexaGhost vs Fahkumram | 39–9 | 81.25% |
| HexaGhost vs Anna | 26–12 | 68.42% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.