| Uncle Ruckus vs Kazuya | 42–38 | 52.50% |
| Uncle Ruckus vs Hwoarang | 39–31 | 55.71% |
| Uncle Ruckus vs King | 35–30 | 53.85% |
| Uncle Ruckus vs Bryan | 29–30 | 49.15% |
| Uncle Ruckus vs Heihachi | 27–30 | 47.37% |
| Uncle Ruckus vs Jin | 30–26 | 53.57% |
| Uncle Ruckus vs Lee | 33–17 | 66.00% |
| Uncle Ruckus vs Steve | 24–24 | 50.00% |
| Uncle Ruckus vs Dragunov | 25–21 | 54.35% |
| Uncle Ruckus vs Eddy | 26–17 | 60.47% |
| Uncle Ruckus vs Reina | 20–18 | 52.63% |
| Uncle Ruckus vs Feng | 19–16 | 54.29% |
| Uncle Ruckus vs Lili | 12–20 | 37.50% |
| Uncle Ruckus vs Jack-8 | 18–13 | 58.06% |
| Uncle Ruckus vs Victor | 12–17 | 41.38% |
| Uncle Ruckus vs Yoshimitsu | 19–8 | 70.37% |
| Uncle Ruckus vs Lars | 19–8 | 70.37% |
| Uncle Ruckus vs Jun | 14–13 | 51.85% |
| Uncle Ruckus vs Azucena | 19–7 | 73.08% |
| Uncle Ruckus vs Law | 10–15 | 40.00% |
| Uncle Ruckus vs Devil Jin | 13–8 | 61.90% |
| Uncle Ruckus vs Lidia | 10–11 | 47.62% |
| Uncle Ruckus vs Paul | 5–12 | 29.41% |
| Uncle Ruckus vs Leroy | 7–10 | 41.18% |
| Uncle Ruckus vs Xiaoyu | 4–12 | 25.00% |
| Uncle Ruckus vs Asuka | 11–3 | 78.57% |
| Uncle Ruckus vs Shaheen | 10–4 | 71.43% |
| Uncle Ruckus vs Leo | 8–5 | 61.54% |
| Uncle Ruckus vs Alisa | 3–10 | 23.08% |
| Uncle Ruckus vs Zafina | 5–6 | 45.45% |
| Uncle Ruckus vs Raven | 5–6 | 45.45% |
| Uncle Ruckus vs Nina | 5–5 | 50.00% |
| Uncle Ruckus vs Kuma | 7–3 | 70.00% |
| Uncle Ruckus vs Anna | 2–7 | 22.22% |
| Uncle Ruckus vs Clive | 4–3 | 57.14% |
| Uncle Ruckus vs Miary Zo | 5–2 | 71.43% |
| Uncle Ruckus vs Claudio | 2–3 | 40.00% |
| Uncle Ruckus vs Fahkumram | 3–2 | 60.00% |
| Uncle Ruckus vs Panda | 0–3 | 0.00% |
| Uncle Ruckus vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.