| boogercheze vs King | 55–47 | 53.92% |
| boogercheze vs Law | 45–34 | 56.96% |
| boogercheze vs Jin | 32–45 | 41.56% |
| boogercheze vs Steve | 31–36 | 46.27% |
| boogercheze vs Kazuya | 38–28 | 57.58% |
| boogercheze vs Reina | 29–34 | 46.03% |
| boogercheze vs Bryan | 27–25 | 51.92% |
| boogercheze vs Hwoarang | 34–15 | 69.39% |
| boogercheze vs Dragunov | 29–18 | 61.70% |
| boogercheze vs Eddy | 22–19 | 53.66% |
| boogercheze vs Paul | 23–14 | 62.16% |
| boogercheze vs Asuka | 19–18 | 51.35% |
| boogercheze vs Lili | 19–18 | 51.35% |
| boogercheze vs Yoshimitsu | 15–21 | 41.67% |
| boogercheze vs Lars | 17–18 | 48.57% |
| boogercheze vs Azucena | 20–15 | 57.14% |
| boogercheze vs Lee | 12–21 | 36.36% |
| boogercheze vs Leroy | 16–16 | 50.00% |
| boogercheze vs Raven | 14–16 | 46.67% |
| boogercheze vs Xiaoyu | 11–16 | 40.74% |
| boogercheze vs Devil Jin | 15–11 | 57.69% |
| boogercheze vs Nina | 16–10 | 61.54% |
| boogercheze vs Jun | 10–16 | 38.46% |
| boogercheze vs Anna | 16–8 | 66.67% |
| boogercheze vs Leo | 11–12 | 47.83% |
| boogercheze vs Victor | 10–12 | 45.45% |
| boogercheze vs Feng | 10–11 | 47.62% |
| boogercheze vs Alisa | 5–11 | 31.25% |
| boogercheze vs Jack-8 | 11–3 | 78.57% |
| boogercheze vs Heihachi | 10–4 | 71.43% |
| boogercheze vs Miary Zo | 7–7 | 50.00% |
| boogercheze vs Claudio | 6–7 | 46.15% |
| boogercheze vs Fahkumram | 4–8 | 33.33% |
| boogercheze vs Armor King | 7–5 | 58.33% |
| boogercheze vs Kuma | 7–4 | 63.64% |
| boogercheze vs Clive | 6–5 | 54.55% |
| boogercheze vs Lidia | 1–7 | 12.50% |
| boogercheze vs Shaheen | 4–3 | 57.14% |
| boogercheze vs Zafina | 4–3 | 57.14% |
| boogercheze vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.