| DivineObelisk vs Kazuya | 47–64 | 42.34% |
| DivineObelisk vs Reina | 49–62 | 44.14% |
| DivineObelisk vs King | 48–43 | 52.75% |
| DivineObelisk vs Fahkumram | 39–51 | 43.33% |
| DivineObelisk vs Jin | 33–43 | 43.42% |
| DivineObelisk vs Bryan | 24–52 | 31.58% |
| DivineObelisk vs Steve | 37–37 | 50.00% |
| DivineObelisk vs Heihachi | 33–41 | 44.59% |
| DivineObelisk vs Hwoarang | 34–27 | 55.74% |
| DivineObelisk vs Law | 38–19 | 66.67% |
| DivineObelisk vs Lili | 24–33 | 42.11% |
| DivineObelisk vs Azucena | 28–27 | 50.91% |
| DivineObelisk vs Jun | 22–30 | 42.31% |
| DivineObelisk vs Yoshimitsu | 25–22 | 53.19% |
| DivineObelisk vs Dragunov | 18–27 | 40.00% |
| DivineObelisk vs Eddy | 12–29 | 29.27% |
| DivineObelisk vs Armor King | 16–25 | 39.02% |
| DivineObelisk vs Lee | 13–24 | 35.14% |
| DivineObelisk vs Victor | 20–17 | 54.05% |
| DivineObelisk vs Paul | 14–21 | 40.00% |
| DivineObelisk vs Xiaoyu | 19–13 | 59.38% |
| DivineObelisk vs Lars | 9–22 | 29.03% |
| DivineObelisk vs Clive | 16–13 | 55.17% |
| DivineObelisk vs Asuka | 10–18 | 35.71% |
| DivineObelisk vs Kuma | 15–12 | 55.56% |
| DivineObelisk vs Leo | 9–17 | 34.62% |
| DivineObelisk vs Alisa | 7–17 | 29.17% |
| DivineObelisk vs Raven | 6–16 | 27.27% |
| DivineObelisk vs Feng | 6–14 | 30.00% |
| DivineObelisk vs Nina | 11–8 | 57.89% |
| DivineObelisk vs Lidia | 8–11 | 42.11% |
| DivineObelisk vs Leroy | 4–14 | 22.22% |
| DivineObelisk vs Anna | 8–10 | 44.44% |
| DivineObelisk vs Devil Jin | 7–8 | 46.67% |
| DivineObelisk vs Shaheen | 3–10 | 23.08% |
| DivineObelisk vs Zafina | 2–7 | 22.22% |
| DivineObelisk vs Jack-8 | 2–4 | 33.33% |
| DivineObelisk vs Panda | 0–5 | 0.00% |
| DivineObelisk vs Claudio | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.