| God Prevails vs Armor King | 43–41 | 51.19% |
| God Prevails vs King | 20–16 | 55.56% |
| God Prevails vs Kazuya | 21–15 | 58.33% |
| God Prevails vs Lili | 13–20 | 39.39% |
| God Prevails vs Jin | 15–17 | 46.88% |
| God Prevails vs Fahkumram | 16–15 | 51.61% |
| God Prevails vs Devil Jin | 10–16 | 38.46% |
| God Prevails vs Dragunov | 12–13 | 48.00% |
| God Prevails vs Bryan | 11–13 | 45.83% |
| God Prevails vs Reina | 16–8 | 66.67% |
| God Prevails vs Hwoarang | 17–6 | 73.91% |
| God Prevails vs Heihachi | 8–15 | 34.78% |
| God Prevails vs Yoshimitsu | 8–14 | 36.36% |
| God Prevails vs Steve | 15–7 | 68.18% |
| God Prevails vs Jun | 15–7 | 68.18% |
| God Prevails vs Leo | 8–11 | 42.11% |
| God Prevails vs Azucena | 12–7 | 63.16% |
| God Prevails vs Asuka | 7–10 | 41.18% |
| God Prevails vs Victor | 8–8 | 50.00% |
| God Prevails vs Lidia | 7–9 | 43.75% |
| God Prevails vs Lee | 6–9 | 40.00% |
| God Prevails vs Clive | 6–7 | 46.15% |
| God Prevails vs Anna | 8–5 | 61.54% |
| God Prevails vs Law | 5–7 | 41.67% |
| God Prevails vs Lars | 7–5 | 58.33% |
| God Prevails vs Eddy | 7–5 | 58.33% |
| God Prevails vs Paul | 6–5 | 54.55% |
| God Prevails vs Feng | 5–6 | 45.45% |
| God Prevails vs Xiaoyu | 6–3 | 66.67% |
| God Prevails vs Leroy | 5–2 | 71.43% |
| God Prevails vs Jack-8 | 2–4 | 33.33% |
| God Prevails vs Claudio | 2–3 | 40.00% |
| God Prevails vs Kuma | 2–3 | 40.00% |
| God Prevails vs Alisa | 3–1 | 75.00% |
| God Prevails vs Nina | 2–2 | 50.00% |
| God Prevails vs Shaheen | 0–2 | 0.00% |
| God Prevails vs Zafina | 2–0 | 100.00% |
| God Prevails vs Panda | 1–0 | 100.00% |
| God Prevails vs Raven | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.