| PG VISUAL vs Kazuya | 114–116 | 49.57% |
| PG VISUAL vs King | 115–113 | 50.44% |
| PG VISUAL vs Jin | 109–110 | 49.77% |
| PG VISUAL vs Reina | 82–91 | 47.40% |
| PG VISUAL vs Bryan | 77–95 | 44.77% |
| PG VISUAL vs Hwoarang | 72–78 | 48.00% |
| PG VISUAL vs Law | 59–85 | 40.97% |
| PG VISUAL vs Steve | 62–74 | 45.59% |
| PG VISUAL vs Dragunov | 61–66 | 48.03% |
| PG VISUAL vs Eddy | 59–58 | 50.43% |
| PG VISUAL vs Heihachi | 51–66 | 43.59% |
| PG VISUAL vs Yoshimitsu | 41–67 | 37.96% |
| PG VISUAL vs Lidia | 53–54 | 49.53% |
| PG VISUAL vs Jun | 55–51 | 51.89% |
| PG VISUAL vs Paul | 49–56 | 46.67% |
| PG VISUAL vs Asuka | 56–48 | 53.85% |
| PG VISUAL vs Fahkumram | 43–59 | 42.16% |
| PG VISUAL vs Azucena | 46–55 | 45.54% |
| PG VISUAL vs Lars | 41–54 | 43.16% |
| PG VISUAL vs Lili | 40–54 | 42.55% |
| PG VISUAL vs Lee | 47–38 | 55.29% |
| PG VISUAL vs Xiaoyu | 34–48 | 41.46% |
| PG VISUAL vs Victor | 34–48 | 41.46% |
| PG VISUAL vs Leroy | 33–39 | 45.83% |
| PG VISUAL vs Nina | 20–49 | 28.99% |
| PG VISUAL vs Feng | 32–36 | 47.06% |
| PG VISUAL vs Devil Jin | 24–41 | 36.92% |
| PG VISUAL vs Alisa | 20–40 | 33.33% |
| PG VISUAL vs Clive | 26–26 | 50.00% |
| PG VISUAL vs Leo | 22–26 | 45.83% |
| PG VISUAL vs Raven | 22–23 | 48.89% |
| PG VISUAL vs Shaheen | 21–23 | 47.73% |
| PG VISUAL vs Claudio | 16–26 | 38.10% |
| PG VISUAL vs Zafina | 24–17 | 58.54% |
| PG VISUAL vs Jack-8 | 17–17 | 50.00% |
| PG VISUAL vs Anna | 19–15 | 55.88% |
| PG VISUAL vs Armor King | 15–16 | 48.39% |
| PG VISUAL vs Kuma | 14–13 | 51.85% |
| PG VISUAL vs Panda | 10–11 | 47.62% |
| PG VISUAL vs Miary Zo | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.