| FlavorText vs King | 10–12 | 45.45% |
| FlavorText vs Paul | 6–7 | 46.15% |
| FlavorText vs Reina | 9–3 | 75.00% |
| FlavorText vs Jin | 4–6 | 40.00% |
| FlavorText vs Lili | 6–3 | 66.67% |
| FlavorText vs Kuma | 5–4 | 55.56% |
| FlavorText vs Law | 2–5 | 28.57% |
| FlavorText vs Lee | 5–2 | 71.43% |
| FlavorText vs Alisa | 6–0 | 100.00% |
| FlavorText vs Kazuya | 2–3 | 40.00% |
| FlavorText vs Lars | 3–2 | 60.00% |
| FlavorText vs Hwoarang | 2–2 | 50.00% |
| FlavorText vs Victor | 2–2 | 50.00% |
| FlavorText vs Steve | 2–1 | 66.67% |
| FlavorText vs Claudio | 2–1 | 66.67% |
| FlavorText vs Jun | 3–0 | 100.00% |
| FlavorText vs Eddy | 1–2 | 33.33% |
| FlavorText vs Jack-8 | 2–0 | 100.00% |
| FlavorText vs Asuka | 2–0 | 100.00% |
| FlavorText vs Devil Jin | 0–2 | 0.00% |
| FlavorText vs Leo | 2–0 | 100.00% |
| FlavorText vs Nina | 2–0 | 100.00% |
| FlavorText vs Panda | 2–0 | 100.00% |
| FlavorText vs Leroy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.