| tebidayo vs Bryan | 241–237–1 | 50.42% |
| tebidayo vs Clive | 284–154 | 64.84% |
| tebidayo vs Kazuya | 217–203–1 | 51.67% |
| tebidayo vs Lidia | 220–177–1 | 55.42% |
| tebidayo vs Paul | 188–209 | 47.36% |
| tebidayo vs King | 193–200 | 49.11% |
| tebidayo vs Reina | 221–147 | 60.05% |
| tebidayo vs Asuka | 175–172 | 50.43% |
| tebidayo vs Armor King | 157–184 | 46.04% |
| tebidayo vs Dragunov | 147–153 | 49.00% |
| tebidayo vs Steve | 133–162 | 45.08% |
| tebidayo vs Lili | 154–134 | 53.47% |
| tebidayo vs Jin | 139–147 | 48.60% |
| tebidayo vs Law | 97–132 | 42.36% |
| tebidayo vs Hwoarang | 106–116 | 47.75% |
| tebidayo vs Azucena | 96–123 | 43.84% |
| tebidayo vs Yoshimitsu | 101–112 | 47.42% |
| tebidayo vs Jun | 111–98 | 53.11% |
| tebidayo vs Claudio | 97–110 | 46.86% |
| tebidayo vs Miary Zo | 113–89 | 55.94% |
| tebidayo vs Eddy | 90–102 | 46.88% |
| tebidayo vs Alisa | 76–111 | 40.64% |
| tebidayo vs Nina | 73–111 | 39.67% |
| tebidayo vs Heihachi | 90–90 | 50.00% |
| tebidayo vs Xiaoyu | 91–82 | 52.60% |
| tebidayo vs Feng | 71–99–1 | 41.76% |
| tebidayo vs Lars | 64–105 | 37.87% |
| tebidayo vs Victor | 65–97–1 | 40.12% |
| tebidayo vs Jack-8 | 69–82 | 45.70% |
| tebidayo vs Leroy | 69–82 | 45.70% |
| tebidayo vs Leo | 80–69 | 53.69% |
| tebidayo vs Lee | 77–69 | 52.74% |
| tebidayo vs Zafina | 69–75 | 47.92% |
| tebidayo vs Devil Jin | 55–83 | 39.86% |
| tebidayo vs Raven | 60–78 | 43.48% |
| tebidayo vs Anna | 67–58 | 53.60% |
| tebidayo vs Kuma | 44–66 | 40.00% |
| tebidayo vs Fahkumram | 46–58–1 | 44.23% |
| tebidayo vs Shaheen | 43–55 | 43.88% |
| tebidayo vs Panda | 43–48 | 47.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.