| LympGlizzy vs Clive | 40–40 | 50.00% |
| LympGlizzy vs Jin | 44–32 | 57.89% |
| LympGlizzy vs Kazuya | 43–32 | 57.33% |
| LympGlizzy vs Bryan | 37–34 | 52.11% |
| LympGlizzy vs Reina | 35–28 | 55.56% |
| LympGlizzy vs Heihachi | 34–28 | 54.84% |
| LympGlizzy vs King | 37–20 | 64.91% |
| LympGlizzy vs Steve | 38–10 | 79.17% |
| LympGlizzy vs Hwoarang | 31–13 | 70.45% |
| LympGlizzy vs Law | 25–15 | 62.50% |
| LympGlizzy vs Fahkumram | 17–23 | 42.50% |
| LympGlizzy vs Lili | 16–21 | 43.24% |
| LympGlizzy vs Xiaoyu | 19–17 | 52.78% |
| LympGlizzy vs Asuka | 23–13 | 63.89% |
| LympGlizzy vs Lars | 22–14 | 61.11% |
| LympGlizzy vs Lee | 20–15 | 57.14% |
| LympGlizzy vs Devil Jin | 20–14 | 58.82% |
| LympGlizzy vs Jun | 20–13 | 60.61% |
| LympGlizzy vs Nina | 20–12 | 62.50% |
| LympGlizzy vs Paul | 17–12 | 58.62% |
| LympGlizzy vs Dragunov | 15–14 | 51.72% |
| LympGlizzy vs Feng | 14–10 | 58.33% |
| LympGlizzy vs Armor King | 16–8 | 66.67% |
| LympGlizzy vs Leroy | 13–10 | 56.52% |
| LympGlizzy vs Lidia | 10–12 | 45.45% |
| LympGlizzy vs Jack-8 | 8–13 | 38.10% |
| LympGlizzy vs Azucena | 5–11 | 31.25% |
| LympGlizzy vs Yoshimitsu | 9–6 | 60.00% |
| LympGlizzy vs Zafina | 7–8 | 46.67% |
| LympGlizzy vs Victor | 10–5 | 66.67% |
| LympGlizzy vs Raven | 8–7 | 53.33% |
| LympGlizzy vs Anna | 8–7 | 53.33% |
| LympGlizzy vs Claudio | 6–7 | 46.15% |
| LympGlizzy vs Leo | 6–6 | 50.00% |
| LympGlizzy vs Eddy | 5–6 | 45.45% |
| LympGlizzy vs Alisa | 6–3 | 66.67% |
| LympGlizzy vs Shaheen | 3–6 | 33.33% |
| LympGlizzy vs Miary Zo | 2–4 | 33.33% |
| LympGlizzy vs Kuma | 2–0 | 100.00% |
| LympGlizzy vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.