| TUF | Keyaru vs Bryan | 74–82 | 47.44% |
| TUF | Keyaru vs King | 84–71 | 54.19% |
| TUF | Keyaru vs Jin | 65–55 | 54.17% |
| TUF | Keyaru vs Kazuya | 54–61 | 46.96% |
| TUF | Keyaru vs Heihachi | 58–53 | 52.25% |
| TUF | Keyaru vs Dragunov | 51–59 | 46.36% |
| TUF | Keyaru vs Steve | 54–45 | 54.55% |
| TUF | Keyaru vs Reina | 46–32 | 58.97% |
| TUF | Keyaru vs Hwoarang | 35–35 | 50.00% |
| TUF | Keyaru vs Law | 32–34 | 48.48% |
| TUF | Keyaru vs Paul | 25–39 | 39.06% |
| TUF | Keyaru vs Yoshimitsu | 26–38 | 40.62% |
| TUF | Keyaru vs Clive | 32–32 | 50.00% |
| TUF | Keyaru vs Lili | 30–30 | 50.00% |
| TUF | Keyaru vs Eddy | 29–24 | 54.72% |
| TUF | Keyaru vs Xiaoyu | 24–26 | 48.00% |
| TUF | Keyaru vs Lee | 19–29 | 39.58% |
| TUF | Keyaru vs Asuka | 22–19 | 53.66% |
| TUF | Keyaru vs Devil Jin | 15–26 | 36.59% |
| TUF | Keyaru vs Victor | 20–20 | 50.00% |
| TUF | Keyaru vs Azucena | 21–14 | 60.00% |
| TUF | Keyaru vs Leroy | 23–11 | 67.65% |
| TUF | Keyaru vs Armor King | 19–15 | 55.88% |
| TUF | Keyaru vs Anna | 12–21 | 36.36% |
| TUF | Keyaru vs Alisa | 15–17 | 46.88% |
| TUF | Keyaru vs Lars | 15–16 | 48.39% |
| TUF | Keyaru vs Nina | 20–10 | 66.67% |
| TUF | Keyaru vs Fahkumram | 13–15 | 46.43% |
| TUF | Keyaru vs Feng | 14–11 | 56.00% |
| TUF | Keyaru vs Claudio | 13–11 | 54.17% |
| TUF | Keyaru vs Shaheen | 12–11 | 52.17% |
| TUF | Keyaru vs Lidia | 12–9 | 57.14% |
| TUF | Keyaru vs Jun | 12–7 | 63.16% |
| TUF | Keyaru vs Raven | 6–12 | 33.33% |
| TUF | Keyaru vs Zafina | 4–12 | 25.00% |
| TUF | Keyaru vs Leo | 7–8 | 46.67% |
| TUF | Keyaru vs Jack-8 | 9–5 | 64.29% |
| TUF | Keyaru vs Kuma | 7–5 | 58.33% |
| TUF | Keyaru vs Miary Zo | 1–4 | 20.00% |
| TUF | Keyaru vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.