| AJSpearman vs Armor King | 28–36 | 43.75% |
| AJSpearman vs Kazuya | 46–17 | 73.02% |
| AJSpearman vs Steve | 49–13 | 79.03% |
| AJSpearman vs Reina | 41–19 | 68.33% |
| AJSpearman vs King | 25–26 | 49.02% |
| AJSpearman vs Eddy | 30–19 | 61.22% |
| AJSpearman vs Jin | 31–15 | 67.39% |
| AJSpearman vs Law | 36–8 | 81.82% |
| AJSpearman vs Hwoarang | 34–10 | 77.27% |
| AJSpearman vs Bryan | 32–10 | 76.19% |
| AJSpearman vs Dragunov | 30–10 | 75.00% |
| AJSpearman vs Lee | 30–9 | 76.92% |
| AJSpearman vs Yoshimitsu | 21–12 | 63.64% |
| AJSpearman vs Lili | 22–10 | 68.75% |
| AJSpearman vs Lars | 20–11 | 64.52% |
| AJSpearman vs Victor | 12–18 | 40.00% |
| AJSpearman vs Azucena | 18–11 | 62.07% |
| AJSpearman vs Nina | 16–12 | 57.14% |
| AJSpearman vs Paul | 23–4 | 85.19% |
| AJSpearman vs Asuka | 20–5 | 80.00% |
| AJSpearman vs Jun | 17–8 | 68.00% |
| AJSpearman vs Xiaoyu | 14–10 | 58.33% |
| AJSpearman vs Jack-8 | 12–11 | 52.17% |
| AJSpearman vs Raven | 15–6 | 71.43% |
| AJSpearman vs Clive | 8–11 | 42.11% |
| AJSpearman vs Miary Zo | 6–13 | 31.58% |
| AJSpearman vs Heihachi | 12–5 | 70.59% |
| AJSpearman vs Leo | 12–3 | 80.00% |
| AJSpearman vs Shaheen | 9–6 | 60.00% |
| AJSpearman vs Kuma | 11–3 | 78.57% |
| AJSpearman vs Feng | 10–3 | 76.92% |
| AJSpearman vs Lidia | 3–10 | 23.08% |
| AJSpearman vs Devil Jin | 7–5 | 58.33% |
| AJSpearman vs Alisa | 8–4 | 66.67% |
| AJSpearman vs Claudio | 6–5 | 54.55% |
| AJSpearman vs Leroy | 7–4 | 63.64% |
| AJSpearman vs Fahkumram | 5–6 | 45.45% |
| AJSpearman vs Anna | 2–5 | 28.57% |
| AJSpearman vs Panda | 4–0 | 100.00% |
| AJSpearman vs Zafina | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.