| STAYxTRIGGERED vs Kazuya | 80–79 | 50.31% |
| STAYxTRIGGERED vs Reina | 80–67 | 54.42% |
| STAYxTRIGGERED vs King | 59–72 | 45.04% |
| STAYxTRIGGERED vs Jin | 63–58 | 52.07% |
| STAYxTRIGGERED vs Bryan | 51–50 | 50.50% |
| STAYxTRIGGERED vs Jun | 28–44 | 38.89% |
| STAYxTRIGGERED vs Lee | 35–35 | 50.00% |
| STAYxTRIGGERED vs Dragunov | 27–42 | 39.13% |
| STAYxTRIGGERED vs Lili | 29–37 | 43.94% |
| STAYxTRIGGERED vs Paul | 23–41 | 35.94% |
| STAYxTRIGGERED vs Steve | 28–36 | 43.75% |
| STAYxTRIGGERED vs Yoshimitsu | 31–32 | 49.21% |
| STAYxTRIGGERED vs Azucena | 32–31 | 50.79% |
| STAYxTRIGGERED vs Law | 26–33 | 44.07% |
| STAYxTRIGGERED vs Devil Jin | 23–25 | 47.92% |
| STAYxTRIGGERED vs Hwoarang | 25–22 | 53.19% |
| STAYxTRIGGERED vs Victor | 18–28 | 39.13% |
| STAYxTRIGGERED vs Asuka | 22–22 | 50.00% |
| STAYxTRIGGERED vs Nina | 20–22 | 47.62% |
| STAYxTRIGGERED vs Feng | 17–22 | 43.59% |
| STAYxTRIGGERED vs Eddy | 18–21 | 46.15% |
| STAYxTRIGGERED vs Xiaoyu | 18–20 | 47.37% |
| STAYxTRIGGERED vs Shaheen | 23–14 | 62.16% |
| STAYxTRIGGERED vs Lars | 15–20 | 42.86% |
| STAYxTRIGGERED vs Lidia | 15–19 | 44.12% |
| STAYxTRIGGERED vs Alisa | 13–19 | 40.62% |
| STAYxTRIGGERED vs Fahkumram | 12–18 | 40.00% |
| STAYxTRIGGERED vs Kuma | 12–17 | 41.38% |
| STAYxTRIGGERED vs Leo | 12–12 | 50.00% |
| STAYxTRIGGERED vs Jack-8 | 9–11 | 45.00% |
| STAYxTRIGGERED vs Raven | 7–13 | 35.00% |
| STAYxTRIGGERED vs Claudio | 14–4 | 77.78% |
| STAYxTRIGGERED vs Leroy | 6–10 | 37.50% |
| STAYxTRIGGERED vs Panda | 6–9 | 40.00% |
| STAYxTRIGGERED vs Heihachi | 7–8 | 46.67% |
| STAYxTRIGGERED vs Zafina | 8–3 | 72.73% |
| STAYxTRIGGERED vs Anna | 4–5 | 44.44% |
| STAYxTRIGGERED vs Clive | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.