| GodChirJAJA vs King | 63–89 | 41.45% |
| GodChirJAJA vs Jin | 66–68 | 49.25% |
| GodChirJAJA vs Steve | 60–46 | 56.60% |
| GodChirJAJA vs Heihachi | 41–55 | 42.71% |
| GodChirJAJA vs Kazuya | 47–48 | 49.47% |
| GodChirJAJA vs Bryan | 37–45 | 45.12% |
| GodChirJAJA vs Reina | 35–41 | 46.05% |
| GodChirJAJA vs Dragunov | 27–36 | 42.86% |
| GodChirJAJA vs Lili | 23–37 | 38.33% |
| GodChirJAJA vs Hwoarang | 25–34 | 42.37% |
| GodChirJAJA vs Law | 16–36 | 30.77% |
| GodChirJAJA vs Eddy | 22–29 | 43.14% |
| GodChirJAJA vs Devil Jin | 17–30 | 36.17% |
| GodChirJAJA vs Yoshimitsu | 24–22 | 52.17% |
| GodChirJAJA vs Jun | 23–23 | 50.00% |
| GodChirJAJA vs Asuka | 18–21 | 46.15% |
| GodChirJAJA vs Clive | 16–19 | 45.71% |
| GodChirJAJA vs Fahkumram | 14–20 | 41.18% |
| GodChirJAJA vs Lars | 18–15 | 54.55% |
| GodChirJAJA vs Feng | 16–16 | 50.00% |
| GodChirJAJA vs Paul | 14–16 | 46.67% |
| GodChirJAJA vs Nina | 9–21 | 30.00% |
| GodChirJAJA vs Alisa | 11–17 | 39.29% |
| GodChirJAJA vs Victor | 14–14 | 50.00% |
| GodChirJAJA vs Leroy | 10–15 | 40.00% |
| GodChirJAJA vs Leo | 8–16 | 33.33% |
| GodChirJAJA vs Jack-8 | 12–9 | 57.14% |
| GodChirJAJA vs Zafina | 9–10 | 47.37% |
| GodChirJAJA vs Azucena | 10–9 | 52.63% |
| GodChirJAJA vs Raven | 6–12 | 33.33% |
| GodChirJAJA vs Anna | 13–5 | 72.22% |
| GodChirJAJA vs Xiaoyu | 6–8 | 42.86% |
| GodChirJAJA vs Kuma | 5–9 | 35.71% |
| GodChirJAJA vs Lidia | 11–3 | 78.57% |
| GodChirJAJA vs Lee | 3–10 | 23.08% |
| GodChirJAJA vs Claudio | 3–9 | 25.00% |
| GodChirJAJA vs Shaheen | 2–7 | 22.22% |
| GodChirJAJA vs Panda | 5–2 | 71.43% |
| GodChirJAJA vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.