| YK_Garinho vs Jin | 250–236 | 51.44% |
| YK_Garinho vs Hwoarang | 190–194 | 49.48% |
| YK_Garinho vs Kazuya | 190–177 | 51.77% |
| YK_Garinho vs Law | 179–144 | 55.42% |
| YK_Garinho vs King | 139–178–1 | 43.85% |
| YK_Garinho vs Bryan | 103–130 | 44.21% |
| YK_Garinho vs Paul | 101–104 | 49.27% |
| YK_Garinho vs Devil Jin | 69–108 | 38.98% |
| YK_Garinho vs Steve | 89–86 | 50.86% |
| YK_Garinho vs Dragunov | 71–103 | 40.80% |
| YK_Garinho vs Reina | 87–85 | 50.58% |
| YK_Garinho vs Yoshimitsu | 97–71 | 57.74% |
| YK_Garinho vs Lars | 87–67 | 56.49% |
| YK_Garinho vs Lili | 76–76 | 50.00% |
| YK_Garinho vs Feng | 61–77 | 44.20% |
| YK_Garinho vs Asuka | 62–73 | 45.93% |
| YK_Garinho vs Eddy | 57–78 | 42.22% |
| YK_Garinho vs Nina | 65–69 | 48.51% |
| YK_Garinho vs Lee | 62–72 | 46.27% |
| YK_Garinho vs Xiaoyu | 61–61 | 50.00% |
| YK_Garinho vs Heihachi | 50–54 | 48.08% |
| YK_Garinho vs Jun | 51–48 | 51.52% |
| YK_Garinho vs Azucena | 51–48 | 51.52% |
| YK_Garinho vs Jack-8 | 46–52 | 46.94% |
| YK_Garinho vs Lidia | 51–47 | 52.04% |
| YK_Garinho vs Leroy | 41–50 | 45.05% |
| YK_Garinho vs Alisa | 41–45 | 47.67% |
| YK_Garinho vs Victor | 40–43 | 48.19% |
| YK_Garinho vs Raven | 32–36 | 47.06% |
| YK_Garinho vs Leo | 24–37 | 39.34% |
| YK_Garinho vs Claudio | 38–23 | 62.30% |
| YK_Garinho vs Zafina | 33–19 | 63.46% |
| YK_Garinho vs Kuma | 22–26 | 45.83% |
| YK_Garinho vs Clive | 20–28 | 41.67% |
| YK_Garinho vs Anna | 18–24 | 42.86% |
| YK_Garinho vs Shaheen | 12–11 | 52.17% |
| YK_Garinho vs Panda | 8–11 | 42.11% |
| YK_Garinho vs Fahkumram | 5–11 | 31.25% |
| YK_Garinho vs Armor King | 5–10 | 33.33% |
| YK_Garinho vs Miary Zo | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.