| Bio_electrochel vs Bryan | 31–57 | 35.23% |
| Bio_electrochel vs King | 29–45 | 39.19% |
| Bio_electrochel vs Kazuya | 34–37 | 47.89% |
| Bio_electrochel vs Heihachi | 21–47 | 30.88% |
| Bio_electrochel vs Jin | 30–31 | 49.18% |
| Bio_electrochel vs Steve | 32–28 | 53.33% |
| Bio_electrochel vs Law | 28–30 | 48.28% |
| Bio_electrochel vs Hwoarang | 26–23 | 53.06% |
| Bio_electrochel vs Reina | 17–32 | 34.69% |
| Bio_electrochel vs Lili | 27–14 | 65.85% |
| Bio_electrochel vs Yoshimitsu | 19–19 | 50.00% |
| Bio_electrochel vs Clive | 8–27 | 22.86% |
| Bio_electrochel vs Asuka | 16–18 | 47.06% |
| Bio_electrochel vs Paul | 20–12 | 62.50% |
| Bio_electrochel vs Jun | 15–17 | 46.88% |
| Bio_electrochel vs Dragunov | 16–15 | 51.61% |
| Bio_electrochel vs Xiaoyu | 10–18 | 35.71% |
| Bio_electrochel vs Azucena | 12–14 | 46.15% |
| Bio_electrochel vs Lidia | 13–13 | 50.00% |
| Bio_electrochel vs Victor | 13–10 | 56.52% |
| Bio_electrochel vs Eddy | 12–11 | 52.17% |
| Bio_electrochel vs Nina | 10–12 | 45.45% |
| Bio_electrochel vs Jack-8 | 12–8 | 60.00% |
| Bio_electrochel vs Feng | 8–12 | 40.00% |
| Bio_electrochel vs Alisa | 5–15 | 25.00% |
| Bio_electrochel vs Lee | 12–8 | 60.00% |
| Bio_electrochel vs Claudio | 8–9 | 47.06% |
| Bio_electrochel vs Devil Jin | 4–10 | 28.57% |
| Bio_electrochel vs Shaheen | 6–7 | 46.15% |
| Bio_electrochel vs Leroy | 5–6 | 45.45% |
| Bio_electrochel vs Lars | 6–4 | 60.00% |
| Bio_electrochel vs Leo | 2–6 | 25.00% |
| Bio_electrochel vs Kuma | 0–8 | 0.00% |
| Bio_electrochel vs Anna | 3–5 | 37.50% |
| Bio_electrochel vs Raven | 2–5 | 28.57% |
| Bio_electrochel vs Panda | 3–3 | 50.00% |
| Bio_electrochel vs Zafina | 2–1 | 66.67% |
| Bio_electrochel vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.