| GothGorlEnjoyer vs Clive | 20–23 | 46.51% |
| GothGorlEnjoyer vs Jin | 24–18 | 57.14% |
| GothGorlEnjoyer vs Hwoarang | 20–21 | 48.78% |
| GothGorlEnjoyer vs King | 14–24 | 36.84% |
| GothGorlEnjoyer vs Reina | 18–10 | 64.29% |
| GothGorlEnjoyer vs Bryan | 14–13 | 51.85% |
| GothGorlEnjoyer vs Law | 15–10 | 60.00% |
| GothGorlEnjoyer vs Yoshimitsu | 15–10 | 60.00% |
| GothGorlEnjoyer vs Kazuya | 12–13 | 48.00% |
| GothGorlEnjoyer vs Steve | 12–13 | 48.00% |
| GothGorlEnjoyer vs Lili | 12–11 | 52.17% |
| GothGorlEnjoyer vs Jun | 10–13 | 43.48% |
| GothGorlEnjoyer vs Lars | 10–10 | 50.00% |
| GothGorlEnjoyer vs Dragunov | 12–6 | 66.67% |
| GothGorlEnjoyer vs Nina | 9–5 | 64.29% |
| GothGorlEnjoyer vs Heihachi | 7–6 | 53.85% |
| GothGorlEnjoyer vs Victor | 9–3 | 75.00% |
| GothGorlEnjoyer vs Asuka | 4–7 | 36.36% |
| GothGorlEnjoyer vs Armor King | 3–8 | 27.27% |
| GothGorlEnjoyer vs Leo | 5–5 | 50.00% |
| GothGorlEnjoyer vs Alisa | 5–5 | 50.00% |
| GothGorlEnjoyer vs Zafina | 5–5 | 50.00% |
| GothGorlEnjoyer vs Eddy | 7–3 | 70.00% |
| GothGorlEnjoyer vs Paul | 3–6 | 33.33% |
| GothGorlEnjoyer vs Claudio | 2–6 | 25.00% |
| GothGorlEnjoyer vs Shaheen | 5–3 | 62.50% |
| GothGorlEnjoyer vs Raven | 6–2 | 75.00% |
| GothGorlEnjoyer vs Azucena | 3–4 | 42.86% |
| GothGorlEnjoyer vs Xiaoyu | 4–2 | 66.67% |
| GothGorlEnjoyer vs Devil Jin | 2–4 | 33.33% |
| GothGorlEnjoyer vs Lee | 3–3 | 50.00% |
| GothGorlEnjoyer vs Lidia | 4–2 | 66.67% |
| GothGorlEnjoyer vs Anna | 3–3 | 50.00% |
| GothGorlEnjoyer vs Jack-8 | 2–3 | 40.00% |
| GothGorlEnjoyer vs Fahkumram | 2–1 | 66.67% |
| GothGorlEnjoyer vs Kuma | 0–2 | 0.00% |
| GothGorlEnjoyer vs Leroy | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.