| Catchd33zhandzz vs Reina | 19–15 | 55.88% |
| Catchd33zhandzz vs Jin | 11–19 | 36.67% |
| Catchd33zhandzz vs King | 10–17 | 37.04% |
| Catchd33zhandzz vs Jun | 11–14 | 44.00% |
| Catchd33zhandzz vs Kazuya | 12–11 | 52.17% |
| Catchd33zhandzz vs Law | 7–15 | 31.82% |
| Catchd33zhandzz vs Eddy | 6–14 | 30.00% |
| Catchd33zhandzz vs Dragunov | 12–7 | 63.16% |
| Catchd33zhandzz vs Asuka | 7–11 | 38.89% |
| Catchd33zhandzz vs Steve | 7–9 | 43.75% |
| Catchd33zhandzz vs Nina | 7–9 | 43.75% |
| Catchd33zhandzz vs Victor | 7–8 | 46.67% |
| Catchd33zhandzz vs Lee | 10–4 | 71.43% |
| Catchd33zhandzz vs Hwoarang | 3–10 | 23.08% |
| Catchd33zhandzz vs Xiaoyu | 9–3 | 75.00% |
| Catchd33zhandzz vs Lili | 6–6 | 50.00% |
| Catchd33zhandzz vs Leo | 5–7 | 41.67% |
| Catchd33zhandzz vs Alisa | 4–6 | 40.00% |
| Catchd33zhandzz vs Yoshimitsu | 5–3 | 62.50% |
| Catchd33zhandzz vs Feng | 2–6 | 25.00% |
| Catchd33zhandzz vs Clive | 6–2 | 75.00% |
| Catchd33zhandzz vs Jack-8 | 4–2 | 66.67% |
| Catchd33zhandzz vs Claudio | 4–2 | 66.67% |
| Catchd33zhandzz vs Leroy | 4–2 | 66.67% |
| Catchd33zhandzz vs Raven | 3–3 | 50.00% |
| Catchd33zhandzz vs Lidia | 4–2 | 66.67% |
| Catchd33zhandzz vs Paul | 2–3 | 40.00% |
| Catchd33zhandzz vs Lars | 3–2 | 60.00% |
| Catchd33zhandzz vs Bryan | 2–2 | 50.00% |
| Catchd33zhandzz vs Kuma | 0–4 | 0.00% |
| Catchd33zhandzz vs Panda | 2–2 | 50.00% |
| Catchd33zhandzz vs Zafina | 0–4 | 0.00% |
| Catchd33zhandzz vs Azucena | 1–3 | 25.00% |
| Catchd33zhandzz vs Devil Jin | 0–2 | 0.00% |
| Catchd33zhandzz vs Heihachi | 0–2 | 0.00% |
| Catchd33zhandzz vs Anna | 1–1 | 50.00% |
| Catchd33zhandzz vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.