| gar1g vs Asuka | 0–4 | 0.00% |
| gar1g vs Law | 3–0 | 100.00% |
| gar1g vs Alisa | 2–1 | 66.67% |
| gar1g vs Yoshimitsu | 0–2 | 0.00% |
| gar1g vs Hwoarang | 0–2 | 0.00% |
| gar1g vs Xiaoyu | 0–2 | 0.00% |
| gar1g vs Steve | 0–2 | 0.00% |
| gar1g vs Victor | 0–2 | 0.00% |
| gar1g vs Lidia | 0–2 | 0.00% |
| gar1g vs Heihachi | 2–0 | 100.00% |
| gar1g vs Bryan | 0–1 | 0.00% |
| gar1g vs Kazuya | 1–0 | 100.00% |
| gar1g vs Devil Jin | 1–0 | 100.00% |
| gar1g vs Lili | 0–1 | 0.00% |
| gar1g vs Dragunov | 0–1 | 0.00% |
| gar1g vs Leo | 1–0 | 100.00% |
| gar1g vs Claudio | 1–0 | 100.00% |
| gar1g vs Nina | 0–1 | 0.00% |
| gar1g vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.