| UGotCaged99 vs Jin | 49–48 | 50.52% |
| UGotCaged99 vs King | 28–36 | 43.75% |
| UGotCaged99 vs Bryan | 27–37 | 42.19% |
| UGotCaged99 vs Hwoarang | 22–36 | 37.93% |
| UGotCaged99 vs Kazuya | 19–33 | 36.54% |
| UGotCaged99 vs Steve | 27–24 | 52.94% |
| UGotCaged99 vs Law | 16–30 | 34.78% |
| UGotCaged99 vs Victor | 22–24 | 47.83% |
| UGotCaged99 vs Heihachi | 16–29 | 35.56% |
| UGotCaged99 vs Dragunov | 11–32 | 25.58% |
| UGotCaged99 vs Paul | 6–31 | 16.22% |
| UGotCaged99 vs Devil Jin | 21–16 | 56.76% |
| UGotCaged99 vs Yoshimitsu | 10–23 | 30.30% |
| UGotCaged99 vs Eddy | 9–23 | 28.12% |
| UGotCaged99 vs Lee | 10–21 | 32.26% |
| UGotCaged99 vs Reina | 7–21 | 25.00% |
| UGotCaged99 vs Jack-8 | 17–10 | 62.96% |
| UGotCaged99 vs Feng | 3–22 | 12.00% |
| UGotCaged99 vs Lili | 12–13 | 48.00% |
| UGotCaged99 vs Nina | 6–16 | 27.27% |
| UGotCaged99 vs Jun | 10–12 | 45.45% |
| UGotCaged99 vs Asuka | 13–8 | 61.90% |
| UGotCaged99 vs Zafina | 9–11 | 45.00% |
| UGotCaged99 vs Clive | 7–13 | 35.00% |
| UGotCaged99 vs Lars | 8–10 | 44.44% |
| UGotCaged99 vs Azucena | 1–13 | 7.14% |
| UGotCaged99 vs Leo | 1–12 | 7.69% |
| UGotCaged99 vs Alisa | 2–9 | 18.18% |
| UGotCaged99 vs Claudio | 4–7 | 36.36% |
| UGotCaged99 vs Kuma | 4–7 | 36.36% |
| UGotCaged99 vs Xiaoyu | 4–5 | 44.44% |
| UGotCaged99 vs Raven | 4–5 | 44.44% |
| UGotCaged99 vs Lidia | 3–6 | 33.33% |
| UGotCaged99 vs Leroy | 3–4 | 42.86% |
| UGotCaged99 vs Anna | 3–4 | 42.86% |
| UGotCaged99 vs Shaheen | 2–4 | 33.33% |
| UGotCaged99 vs Panda | 0–5 | 0.00% |
| UGotCaged99 vs Armor King | 3–2 | 60.00% |
| UGotCaged99 vs Fahkumram | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.