| VoRTeX001002 vs Miary Zo | 54–97 | 35.76% |
| VoRTeX001002 vs Kazuya | 33–72 | 31.43% |
| VoRTeX001002 vs King | 28–73 | 27.72% |
| VoRTeX001002 vs Dragunov | 30–70 | 30.00% |
| VoRTeX001002 vs Armor King | 23–64 | 26.44% |
| VoRTeX001002 vs Paul | 37–46 | 44.58% |
| VoRTeX001002 vs Bryan | 32–43 | 42.67% |
| VoRTeX001002 vs Victor | 28–35 | 44.44% |
| VoRTeX001002 vs Jin | 12–48 | 20.00% |
| VoRTeX001002 vs Lili | 17–36 | 32.08% |
| VoRTeX001002 vs Reina | 19–33 | 36.54% |
| VoRTeX001002 vs Steve | 12–37 | 24.49% |
| VoRTeX001002 vs Asuka | 15–32 | 31.91% |
| VoRTeX001002 vs Lidia | 12–34 | 26.09% |
| VoRTeX001002 vs Yoshimitsu | 16–26 | 38.10% |
| VoRTeX001002 vs Law | 15–20 | 42.86% |
| VoRTeX001002 vs Alisa | 15–20 | 42.86% |
| VoRTeX001002 vs Fahkumram | 8–27 | 22.86% |
| VoRTeX001002 vs Jack-8 | 12–20 | 37.50% |
| VoRTeX001002 vs Anna | 14–18 | 43.75% |
| VoRTeX001002 vs Clive | 10–20 | 33.33% |
| VoRTeX001002 vs Claudio | 7–21 | 25.00% |
| VoRTeX001002 vs Azucena | 8–19 | 29.63% |
| VoRTeX001002 vs Heihachi | 5–19 | 20.83% |
| VoRTeX001002 vs Hwoarang | 8–13 | 38.10% |
| VoRTeX001002 vs Lars | 12–9 | 57.14% |
| VoRTeX001002 vs Nina | 10–10–1 | 50.00% |
| VoRTeX001002 vs Jun | 4–15 | 21.05% |
| VoRTeX001002 vs Raven | 4–15 | 21.05% |
| VoRTeX001002 vs Xiaoyu | 2–16 | 11.11% |
| VoRTeX001002 vs Lee | 6–12 | 33.33% |
| VoRTeX001002 vs Eddy | 0–16 | 0.00% |
| VoRTeX001002 vs Leo | 5–9 | 35.71% |
| VoRTeX001002 vs Devil Jin | 3–9 | 25.00% |
| VoRTeX001002 vs Leroy | 4–6 | 40.00% |
| VoRTeX001002 vs Kuma | 2–6 | 25.00% |
| VoRTeX001002 vs Feng | 1–5 | 16.67% |
| VoRTeX001002 vs Panda | 2–4 | 33.33% |
| VoRTeX001002 vs Zafina | 1–4 | 20.00% |
| VoRTeX001002 vs Shaheen | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.