| Undead_Nemesis vs Heihachi | 153–140 | 52.22% |
| Undead_Nemesis vs Kazuya | 140–118 | 54.26% |
| Undead_Nemesis vs Bryan | 132–107 | 55.23% |
| Undead_Nemesis vs Jin | 96–129 | 42.67% |
| Undead_Nemesis vs Hwoarang | 105–94 | 52.76% |
| Undead_Nemesis vs Clive | 90–109 | 45.23% |
| Undead_Nemesis vs King | 89–92 | 49.17% |
| Undead_Nemesis vs Paul | 89–63 | 58.55% |
| Undead_Nemesis vs Reina | 75–74 | 50.34% |
| Undead_Nemesis vs Steve | 83–58 | 58.87% |
| Undead_Nemesis vs Yoshimitsu | 76–60 | 55.88% |
| Undead_Nemesis vs Law | 80–55 | 59.26% |
| Undead_Nemesis vs Lee | 61–70 | 46.56% |
| Undead_Nemesis vs Dragunov | 70–52 | 57.38% |
| Undead_Nemesis vs Lars | 63–57 | 52.50% |
| Undead_Nemesis vs Alisa | 45–55 | 45.00% |
| Undead_Nemesis vs Lili | 51–48 | 51.52% |
| Undead_Nemesis vs Devil Jin | 42–50 | 45.65% |
| Undead_Nemesis vs Feng | 46–45 | 50.55% |
| Undead_Nemesis vs Nina | 44–44 | 50.00% |
| Undead_Nemesis vs Asuka | 39–46 | 45.88% |
| Undead_Nemesis vs Jun | 33–51 | 39.29% |
| Undead_Nemesis vs Raven | 53–31 | 63.10% |
| Undead_Nemesis vs Jack-8 | 38–38 | 50.00% |
| Undead_Nemesis vs Leroy | 32–41 | 43.84% |
| Undead_Nemesis vs Victor | 30–39 | 43.48% |
| Undead_Nemesis vs Xiaoyu | 31–35 | 46.97% |
| Undead_Nemesis vs Claudio | 33–31 | 51.56% |
| Undead_Nemesis vs Leo | 25–35 | 41.67% |
| Undead_Nemesis vs Shaheen | 25–31 | 44.64% |
| Undead_Nemesis vs Zafina | 27–26 | 50.94% |
| Undead_Nemesis vs Eddy | 20–30 | 40.00% |
| Undead_Nemesis vs Azucena | 16–33 | 32.65% |
| Undead_Nemesis vs Lidia | 21–25 | 45.65% |
| Undead_Nemesis vs Kuma | 25–20 | 55.56% |
| Undead_Nemesis vs Panda | 2–8 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.