| CouleurNacre vs Eddy | 28–20 | 58.33% |
| CouleurNacre vs Hwoarang | 37–9 | 80.43% |
| CouleurNacre vs Jin | 25–13 | 65.79% |
| CouleurNacre vs Heihachi | 18–20 | 47.37% |
| CouleurNacre vs King | 28–9 | 75.68% |
| CouleurNacre vs Reina | 21–16 | 56.76% |
| CouleurNacre vs Kazuya | 23–9 | 71.88% |
| CouleurNacre vs Law | 19–8 | 70.37% |
| CouleurNacre vs Bryan | 14–13 | 51.85% |
| CouleurNacre vs Yoshimitsu | 14–12 | 53.85% |
| CouleurNacre vs Fahkumram | 16–9 | 64.00% |
| CouleurNacre vs Jun | 15–7 | 68.18% |
| CouleurNacre vs Steve | 10–9 | 52.63% |
| CouleurNacre vs Paul | 8–6 | 57.14% |
| CouleurNacre vs Victor | 7–7 | 50.00% |
| CouleurNacre vs Armor King | 10–4 | 71.43% |
| CouleurNacre vs Lili | 7–6 | 53.85% |
| CouleurNacre vs Dragunov | 9–4 | 69.23% |
| CouleurNacre vs Nina | 7–6 | 53.85% |
| CouleurNacre vs Lars | 7–4 | 63.64% |
| CouleurNacre vs Azucena | 5–6 | 45.45% |
| CouleurNacre vs Asuka | 6–4 | 60.00% |
| CouleurNacre vs Anna | 6–4 | 60.00% |
| CouleurNacre vs Feng | 6–3 | 66.67% |
| CouleurNacre vs Zafina | 5–4 | 55.56% |
| CouleurNacre vs Kuma | 4–4 | 50.00% |
| CouleurNacre vs Leo | 6–1 | 85.71% |
| CouleurNacre vs Lee | 4–3 | 57.14% |
| CouleurNacre vs Lidia | 5–2 | 71.43% |
| CouleurNacre vs Jack-8 | 3–3 | 50.00% |
| CouleurNacre vs Leroy | 4–2 | 66.67% |
| CouleurNacre vs Devil Jin | 3–2 | 60.00% |
| CouleurNacre vs Claudio | 0–5 | 0.00% |
| CouleurNacre vs Shaheen | 1–4 | 20.00% |
| CouleurNacre vs Clive | 3–1 | 75.00% |
| CouleurNacre vs Xiaoyu | 1–2 | 33.33% |
| CouleurNacre vs Panda | 0–3 | 0.00% |
| CouleurNacre vs Alisa | 1–1 | 50.00% |
| CouleurNacre vs Raven | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.