| TaitRSalead vs Jin | 207–173 | 54.47% |
| TaitRSalead vs Hwoarang | 174–172 | 50.29% |
| TaitRSalead vs King | 168–163 | 50.76% |
| TaitRSalead vs Bryan | 153–121 | 55.84% |
| TaitRSalead vs Kazuya | 166–102 | 61.94% |
| TaitRSalead vs Law | 125–140 | 47.17% |
| TaitRSalead vs Reina | 160–103 | 60.84% |
| TaitRSalead vs Lili | 133–118 | 52.99% |
| TaitRSalead vs Steve | 110–120 | 47.83% |
| TaitRSalead vs Yoshimitsu | 122–99 | 55.20% |
| TaitRSalead vs Dragunov | 90–129 | 41.10% |
| TaitRSalead vs Lee | 110–99–1 | 52.63% |
| TaitRSalead vs Lars | 110–92 | 54.46% |
| TaitRSalead vs Jun | 93–94 | 49.73% |
| TaitRSalead vs Azucena | 90–87 | 50.85% |
| TaitRSalead vs Asuka | 84–87 | 49.12% |
| TaitRSalead vs Feng | 74–94 | 44.05% |
| TaitRSalead vs Alisa | 88–78 | 53.01% |
| TaitRSalead vs Devil Jin | 74–76 | 49.33% |
| TaitRSalead vs Nina | 83–67 | 55.33% |
| TaitRSalead vs Xiaoyu | 85–63 | 57.43% |
| TaitRSalead vs Eddy | 81–55 | 59.56% |
| TaitRSalead vs Jack-8 | 69–66 | 51.11% |
| TaitRSalead vs Leroy | 63–70 | 47.37% |
| TaitRSalead vs Heihachi | 64–60 | 51.61% |
| TaitRSalead vs Paul | 67–54 | 55.37% |
| TaitRSalead vs Leo | 72–48 | 60.00% |
| TaitRSalead vs Victor | 53–56 | 48.62% |
| TaitRSalead vs Raven | 50–49 | 50.51% |
| TaitRSalead vs Claudio | 50–47 | 51.55% |
| TaitRSalead vs Fahkumram | 56–39–1 | 58.95% |
| TaitRSalead vs Zafina | 38–55 | 40.86% |
| TaitRSalead vs Lidia | 41–52 | 44.09% |
| TaitRSalead vs Kuma | 44–43 | 50.57% |
| TaitRSalead vs Armor King | 29–43 | 40.28% |
| TaitRSalead vs Shaheen | 39–32 | 54.93% |
| TaitRSalead vs Anna | 24–42 | 36.36% |
| TaitRSalead vs Clive | 34–30 | 53.12% |
| TaitRSalead vs Panda | 9–12 | 42.86% |
| TaitRSalead vs Miary Zo | 8–13 | 38.10% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.