| InfamousMemeGod vs Jin | 19–13 | 59.38% |
| InfamousMemeGod vs King | 13–16 | 44.83% |
| InfamousMemeGod vs Hwoarang | 14–14 | 50.00% |
| InfamousMemeGod vs Armor King | 15–11 | 57.69% |
| InfamousMemeGod vs Law | 8–15 | 34.78% |
| InfamousMemeGod vs Kazuya | 11–7 | 61.11% |
| InfamousMemeGod vs Miary Zo | 7–9 | 43.75% |
| InfamousMemeGod vs Yoshimitsu | 5–10 | 33.33% |
| InfamousMemeGod vs Reina | 10–4 | 71.43% |
| InfamousMemeGod vs Eddy | 7–7 | 50.00% |
| InfamousMemeGod vs Steve | 7–6 | 53.85% |
| InfamousMemeGod vs Lili | 10–3 | 76.92% |
| InfamousMemeGod vs Asuka | 9–3 | 75.00% |
| InfamousMemeGod vs Jun | 8–4 | 66.67% |
| InfamousMemeGod vs Clive | 3–9 | 25.00% |
| InfamousMemeGod vs Victor | 4–7 | 36.36% |
| InfamousMemeGod vs Heihachi | 8–3 | 72.73% |
| InfamousMemeGod vs Jack-8 | 5–5 | 50.00% |
| InfamousMemeGod vs Fahkumram | 6–4 | 60.00% |
| InfamousMemeGod vs Bryan | 3–6 | 33.33% |
| InfamousMemeGod vs Lars | 5–3 | 62.50% |
| InfamousMemeGod vs Lidia | 4–4 | 50.00% |
| InfamousMemeGod vs Lee | 4–3 | 57.14% |
| InfamousMemeGod vs Anna | 2–5 | 28.57% |
| InfamousMemeGod vs Xiaoyu | 2–4 | 33.33% |
| InfamousMemeGod vs Devil Jin | 5–1 | 83.33% |
| InfamousMemeGod vs Feng | 4–2 | 66.67% |
| InfamousMemeGod vs Dragunov | 4–2 | 66.67% |
| InfamousMemeGod vs Alisa | 4–1 | 80.00% |
| InfamousMemeGod vs Azucena | 2–3 | 40.00% |
| InfamousMemeGod vs Paul | 1–3 | 25.00% |
| InfamousMemeGod vs Claudio | 2–2 | 50.00% |
| InfamousMemeGod vs Shaheen | 2–1 | 66.67% |
| InfamousMemeGod vs Leroy | 3–0 | 100.00% |
| InfamousMemeGod vs Leo | 2–0 | 100.00% |
| InfamousMemeGod vs Panda | 2–0 | 100.00% |
| InfamousMemeGod vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.