| Ay0iTzSuis vs Eddy | 4–10 | 28.57% |
| Ay0iTzSuis vs Lars | 6–1 | 85.71% |
| Ay0iTzSuis vs Azucena | 1–3 | 25.00% |
| Ay0iTzSuis vs Law | 0–3 | 0.00% |
| Ay0iTzSuis vs Xiaoyu | 0–3 | 0.00% |
| Ay0iTzSuis vs Kuma | 0–3 | 0.00% |
| Ay0iTzSuis vs King | 1–1 | 50.00% |
| Ay0iTzSuis vs Yoshimitsu | 1–1 | 50.00% |
| Ay0iTzSuis vs Victor | 2–0 | 100.00% |
| Ay0iTzSuis vs Kazuya | 1–0 | 100.00% |
| Ay0iTzSuis vs Nina | 0–1 | 0.00% |
| Ay0iTzSuis vs Leroy | 1–0 | 100.00% |
| Ay0iTzSuis vs Jun | 0–1 | 0.00% |
| Ay0iTzSuis vs Reina | 0–1 | 0.00% |
| Ay0iTzSuis vs Heihachi | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.