| GrayCul vs Miary Zo | 6–5 | 54.55% |
| GrayCul vs Armor King | 6–0 | 100.00% |
| GrayCul vs Lidia | 4–1 | 80.00% |
| GrayCul vs Kazuya | 4–0 | 100.00% |
| GrayCul vs Steve | 3–0 | 100.00% |
| GrayCul vs Fahkumram | 1–2 | 33.33% |
| GrayCul vs Law | 2–0 | 100.00% |
| GrayCul vs Yoshimitsu | 2–0 | 100.00% |
| GrayCul vs Jack-8 | 2–0 | 100.00% |
| GrayCul vs Dragunov | 2–0 | 100.00% |
| GrayCul vs Lars | 2–0 | 100.00% |
| GrayCul vs Nina | 1–1 | 50.00% |
| GrayCul vs Lee | 2–0 | 100.00% |
| GrayCul vs Reina | 2–0 | 100.00% |
| GrayCul vs Azucena | 2–0 | 100.00% |
| GrayCul vs Victor | 2–0 | 100.00% |
| GrayCul vs Clive | 2–0 | 100.00% |
| GrayCul vs Jin | 1–0 | 100.00% |
| GrayCul vs Feng | 1–0 | 100.00% |
| GrayCul vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.