| Tsureiyami vs Jin | 24–37 | 39.34% |
| Tsureiyami vs Bryan | 34–25 | 57.63% |
| Tsureiyami vs Kazuya | 20–37 | 35.09% |
| Tsureiyami vs King | 33–12 | 73.33% |
| Tsureiyami vs Eddy | 19–24 | 44.19% |
| Tsureiyami vs Dragunov | 24–16 | 60.00% |
| Tsureiyami vs Azucena | 19–21 | 47.50% |
| Tsureiyami vs Steve | 22–11 | 66.67% |
| Tsureiyami vs Reina | 28–5 | 84.85% |
| Tsureiyami vs Armor King | 10–18 | 35.71% |
| Tsureiyami vs Paul | 13–14 | 48.15% |
| Tsureiyami vs Fahkumram | 17–10 | 62.96% |
| Tsureiyami vs Law | 11–15 | 42.31% |
| Tsureiyami vs Asuka | 16–8 | 66.67% |
| Tsureiyami vs Xiaoyu | 14–9 | 60.87% |
| Tsureiyami vs Lili | 15–8 | 65.22% |
| Tsureiyami vs Hwoarang | 11–11 | 50.00% |
| Tsureiyami vs Leo | 14–8 | 63.64% |
| Tsureiyami vs Miary Zo | 13–9 | 59.09% |
| Tsureiyami vs Feng | 13–8 | 61.90% |
| Tsureiyami vs Jun | 15–3 | 83.33% |
| Tsureiyami vs Heihachi | 6–12 | 33.33% |
| Tsureiyami vs Nina | 12–5 | 70.59% |
| Tsureiyami vs Yoshimitsu | 12–4 | 75.00% |
| Tsureiyami vs Kuma | 10–6 | 62.50% |
| Tsureiyami vs Lars | 8–6 | 57.14% |
| Tsureiyami vs Lee | 5–8 | 38.46% |
| Tsureiyami vs Raven | 9–4 | 69.23% |
| Tsureiyami vs Claudio | 6–4 | 60.00% |
| Tsureiyami vs Leroy | 3–7 | 30.00% |
| Tsureiyami vs Victor | 7–3 | 70.00% |
| Tsureiyami vs Devil Jin | 1–7 | 12.50% |
| Tsureiyami vs Alisa | 6–0 | 100.00% |
| Tsureiyami vs Shaheen | 3–3 | 50.00% |
| Tsureiyami vs Zafina | 3–3 | 50.00% |
| Tsureiyami vs Lidia | 2–4 | 33.33% |
| Tsureiyami vs Clive | 4–2 | 66.67% |
| Tsureiyami vs Jack-8 | 4–0 | 100.00% |
| Tsureiyami vs Anna | 3–1 | 75.00% |
| Tsureiyami vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.