| mustafaR vs Jin | 66–89 | 42.58% |
| mustafaR vs Kazuya | 57–89 | 39.04% |
| mustafaR vs King | 47–84 | 35.88% |
| mustafaR vs Fahkumram | 38–83 | 31.40% |
| mustafaR vs Bryan | 37–71 | 34.26% |
| mustafaR vs Hwoarang | 28–54 | 34.15% |
| mustafaR vs Steve | 43–39 | 52.44% |
| mustafaR vs Heihachi | 38–44 | 46.34% |
| mustafaR vs Dragunov | 36–42 | 46.15% |
| mustafaR vs Law | 28–42 | 40.00% |
| mustafaR vs Reina | 22–27 | 44.90% |
| mustafaR vs Paul | 13–35 | 27.08% |
| mustafaR vs Lili | 23–22 | 51.11% |
| mustafaR vs Devil Jin | 16–26 | 38.10% |
| mustafaR vs Anna | 14–26 | 35.00% |
| mustafaR vs Lee | 10–22 | 31.25% |
| mustafaR vs Victor | 14–18 | 43.75% |
| mustafaR vs Yoshimitsu | 13–17 | 43.33% |
| mustafaR vs Azucena | 12–18 | 40.00% |
| mustafaR vs Feng | 14–14 | 50.00% |
| mustafaR vs Alisa | 12–14 | 46.15% |
| mustafaR vs Eddy | 14–12 | 53.85% |
| mustafaR vs Clive | 12–14 | 46.15% |
| mustafaR vs Asuka | 12–11 | 52.17% |
| mustafaR vs Jack-8 | 6–16 | 27.27% |
| mustafaR vs Jun | 10–12 | 45.45% |
| mustafaR vs Lars | 2–18 | 10.00% |
| mustafaR vs Kuma | 5–11 | 31.25% |
| mustafaR vs Xiaoyu | 7–8 | 46.67% |
| mustafaR vs Lidia | 3–8 | 27.27% |
| mustafaR vs Leo | 5–5 | 50.00% |
| mustafaR vs Claudio | 5–5 | 50.00% |
| mustafaR vs Leroy | 4–5 | 44.44% |
| mustafaR vs Nina | 3–5 | 37.50% |
| mustafaR vs Zafina | 3–3 | 50.00% |
| mustafaR vs Shaheen | 2–3 | 40.00% |
| mustafaR vs Miary Zo | 1–2 | 33.33% |
| mustafaR vs Raven | 0–2 | 0.00% |
| mustafaR vs Panda | 1–0 | 100.00% |
| mustafaR vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.