| By_Gofrettin vs Kazuya | 309–285 | 52.02% |
| By_Gofrettin vs Jin | 226–254 | 47.08% |
| By_Gofrettin vs Bryan | 233–206 | 53.08% |
| By_Gofrettin vs Heihachi | 169–168 | 50.15% |
| By_Gofrettin vs Reina | 151–159–1 | 48.71% |
| By_Gofrettin vs King | 138–163 | 45.85% |
| By_Gofrettin vs Hwoarang | 125–166 | 42.96% |
| By_Gofrettin vs Steve | 158–132 | 54.48% |
| By_Gofrettin vs Dragunov | 139–142 | 49.47% |
| By_Gofrettin vs Paul | 145–124 | 53.90% |
| By_Gofrettin vs Law | 126–126 | 50.00% |
| By_Gofrettin vs Yoshimitsu | 129–117 | 52.44% |
| By_Gofrettin vs Devil Jin | 108–116 | 48.21% |
| By_Gofrettin vs Armor King | 97–111 | 46.63% |
| By_Gofrettin vs Lili | 93–107 | 46.50% |
| By_Gofrettin vs Clive | 73–93 | 43.98% |
| By_Gofrettin vs Asuka | 88–77 | 53.33% |
| By_Gofrettin vs Lee | 84–80 | 51.22% |
| By_Gofrettin vs Jun | 83–78 | 51.55% |
| By_Gofrettin vs Azucena | 72–85 | 45.86% |
| By_Gofrettin vs Fahkumram | 78–79 | 49.68% |
| By_Gofrettin vs Nina | 59–84 | 41.26% |
| By_Gofrettin vs Lars | 62–75 | 45.26% |
| By_Gofrettin vs Victor | 67–68 | 49.63% |
| By_Gofrettin vs Feng | 69–61 | 53.08% |
| By_Gofrettin vs Raven | 57–67 | 45.97% |
| By_Gofrettin vs Xiaoyu | 65–57 | 53.28% |
| By_Gofrettin vs Lidia | 47–70 | 40.17% |
| By_Gofrettin vs Leo | 54–59 | 47.79% |
| By_Gofrettin vs Claudio | 52–60 | 46.43% |
| By_Gofrettin vs Anna | 48–55 | 46.60% |
| By_Gofrettin vs Leroy | 45–37 | 54.88% |
| By_Gofrettin vs Eddy | 44–37 | 54.32% |
| By_Gofrettin vs Jack-8 | 32–48 | 40.00% |
| By_Gofrettin vs Alisa | 28–47 | 37.33% |
| By_Gofrettin vs Zafina | 36–38 | 48.65% |
| By_Gofrettin vs Shaheen | 33–28 | 54.10% |
| By_Gofrettin vs Kuma | 26–25 | 50.98% |
| By_Gofrettin vs Panda | 14–7 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.