| Daddy_Gamr2 vs Kazuya | 158–71 | 69.00% |
| Daddy_Gamr2 vs Heihachi | 126–84 | 60.00% |
| Daddy_Gamr2 vs Jin | 126–69 | 64.62% |
| Daddy_Gamr2 vs Bryan | 102–61 | 62.58% |
| Daddy_Gamr2 vs King | 101–45 | 69.18% |
| Daddy_Gamr2 vs Reina | 77–55 | 58.33% |
| Daddy_Gamr2 vs Steve | 74–47 | 61.16% |
| Daddy_Gamr2 vs Hwoarang | 67–37 | 64.42% |
| Daddy_Gamr2 vs Law | 66–19 | 77.65% |
| Daddy_Gamr2 vs Paul | 56–21 | 72.73% |
| Daddy_Gamr2 vs Dragunov | 41–34 | 54.67% |
| Daddy_Gamr2 vs Lee | 42–29 | 59.15% |
| Daddy_Gamr2 vs Yoshimitsu | 38–30 | 55.88% |
| Daddy_Gamr2 vs Lili | 36–31 | 53.73% |
| Daddy_Gamr2 vs Jun | 41–26 | 61.19% |
| Daddy_Gamr2 vs Nina | 47–17 | 73.44% |
| Daddy_Gamr2 vs Azucena | 37–25 | 59.68% |
| Daddy_Gamr2 vs Victor | 32–28 | 53.33% |
| Daddy_Gamr2 vs Anna | 35–23 | 60.34% |
| Daddy_Gamr2 vs Devil Jin | 33–24 | 57.89% |
| Daddy_Gamr2 vs Lars | 38–16 | 70.37% |
| Daddy_Gamr2 vs Clive | 24–27 | 47.06% |
| Daddy_Gamr2 vs Eddy | 25–24 | 51.02% |
| Daddy_Gamr2 vs Asuka | 35–13 | 72.92% |
| Daddy_Gamr2 vs Lidia | 32–14 | 69.57% |
| Daddy_Gamr2 vs Leroy | 32–10 | 76.19% |
| Daddy_Gamr2 vs Xiaoyu | 27–13 | 67.50% |
| Daddy_Gamr2 vs Feng | 23–17 | 57.50% |
| Daddy_Gamr2 vs Claudio | 25–13 | 65.79% |
| Daddy_Gamr2 vs Jack-8 | 21–14 | 60.00% |
| Daddy_Gamr2 vs Raven | 20–15 | 57.14% |
| Daddy_Gamr2 vs Alisa | 20–9 | 68.97% |
| Daddy_Gamr2 vs Shaheen | 13–13 | 50.00% |
| Daddy_Gamr2 vs Zafina | 10–15 | 40.00% |
| Daddy_Gamr2 vs Leo | 9–9 | 50.00% |
| Daddy_Gamr2 vs Kuma | 7–3 | 70.00% |
| Daddy_Gamr2 vs Panda | 6–0 | 100.00% |
| Daddy_Gamr2 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.