| mRz_207 vs Kazuya | 129–112 | 53.53% |
| mRz_207 vs Jin | 120–101 | 54.30% |
| mRz_207 vs King | 114–81 | 58.46% |
| mRz_207 vs Bryan | 100–94 | 51.55% |
| mRz_207 vs Heihachi | 94–83 | 53.11% |
| mRz_207 vs Hwoarang | 97–71 | 57.74% |
| mRz_207 vs Law | 97–51 | 65.54% |
| mRz_207 vs Reina | 79–51 | 60.77% |
| mRz_207 vs Yoshimitsu | 61–57 | 51.69% |
| mRz_207 vs Paul | 66–44 | 60.00% |
| mRz_207 vs Steve | 54–49 | 52.43% |
| mRz_207 vs Devil Jin | 46–47 | 49.46% |
| mRz_207 vs Dragunov | 50–42 | 54.35% |
| mRz_207 vs Lili | 31–44 | 41.33% |
| mRz_207 vs Jun | 38–37 | 50.67% |
| mRz_207 vs Azucena | 44–26 | 62.86% |
| mRz_207 vs Eddy | 33–37 | 47.14% |
| mRz_207 vs Feng | 35–32 | 52.24% |
| mRz_207 vs Nina | 26–36 | 41.94% |
| mRz_207 vs Clive | 39–22 | 63.93% |
| mRz_207 vs Xiaoyu | 21–32 | 39.62% |
| mRz_207 vs Leo | 26–24 | 52.00% |
| mRz_207 vs Raven | 19–29 | 39.58% |
| mRz_207 vs Lee | 28–18 | 60.87% |
| mRz_207 vs Asuka | 22–23 | 48.89% |
| mRz_207 vs Claudio | 22–20 | 52.38% |
| mRz_207 vs Victor | 25–17 | 59.52% |
| mRz_207 vs Lars | 21–19 | 52.50% |
| mRz_207 vs Alisa | 19–20 | 48.72% |
| mRz_207 vs Jack-8 | 14–18 | 43.75% |
| mRz_207 vs Leroy | 17–15 | 53.12% |
| mRz_207 vs Lidia | 17–13 | 56.67% |
| mRz_207 vs Shaheen | 14–11 | 56.00% |
| mRz_207 vs Kuma | 10–13 | 43.48% |
| mRz_207 vs Zafina | 7–16 | 30.43% |
| mRz_207 vs Anna | 8–6 | 57.14% |
| mRz_207 vs Panda | 4–5 | 44.44% |
| mRz_207 vs Fahkumram | 4–5 | 44.44% |
| mRz_207 vs Armor King | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.