| Mingo_slushy vs Law | 14–24 | 36.84% |
| Mingo_slushy vs Steve | 22–9 | 70.97% |
| Mingo_slushy vs Kazuya | 16–9 | 64.00% |
| Mingo_slushy vs Eddy | 12–13 | 48.00% |
| Mingo_slushy vs King | 10–14 | 41.67% |
| Mingo_slushy vs Jin | 13–9 | 59.09% |
| Mingo_slushy vs Dragunov | 11–11 | 50.00% |
| Mingo_slushy vs Azucena | 13–8 | 61.90% |
| Mingo_slushy vs Yoshimitsu | 9–8 | 52.94% |
| Mingo_slushy vs Nina | 9–8 | 52.94% |
| Mingo_slushy vs Reina | 12–5 | 70.59% |
| Mingo_slushy vs Bryan | 8–7 | 53.33% |
| Mingo_slushy vs Lars | 7–7 | 50.00% |
| Mingo_slushy vs Asuka | 7–6 | 53.85% |
| Mingo_slushy vs Jun | 6–5 | 54.55% |
| Mingo_slushy vs Anna | 8–3 | 72.73% |
| Mingo_slushy vs Leroy | 5–5 | 50.00% |
| Mingo_slushy vs Paul | 7–2 | 77.78% |
| Mingo_slushy vs Hwoarang | 8–1 | 88.89% |
| Mingo_slushy vs Lee | 1–6 | 14.29% |
| Mingo_slushy vs Victor | 5–2 | 71.43% |
| Mingo_slushy vs Heihachi | 3–4 | 42.86% |
| Mingo_slushy vs Armor King | 2–4 | 33.33% |
| Mingo_slushy vs Jack-8 | 1–4 | 20.00% |
| Mingo_slushy vs Lili | 3–2 | 60.00% |
| Mingo_slushy vs Alisa | 0–5 | 0.00% |
| Mingo_slushy vs Raven | 2–3 | 40.00% |
| Mingo_slushy vs Claudio | 2–2 | 50.00% |
| Mingo_slushy vs Panda | 4–0 | 100.00% |
| Mingo_slushy vs Miary Zo | 1–3 | 25.00% |
| Mingo_slushy vs Feng | 2–1 | 66.67% |
| Mingo_slushy vs Shaheen | 3–0 | 100.00% |
| Mingo_slushy vs Kuma | 1–2 | 33.33% |
| Mingo_slushy vs Zafina | 1–2 | 33.33% |
| Mingo_slushy vs Fahkumram | 2–1 | 66.67% |
| Mingo_slushy vs Xiaoyu | 0–2 | 0.00% |
| Mingo_slushy vs Leo | 0–2 | 0.00% |
| Mingo_slushy vs Devil Jin | 1–0 | 100.00% |
| Mingo_slushy vs Lidia | 0–1 | 0.00% |
| Mingo_slushy vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.