| Cashman248 vs King | 37–43 | 46.25% |
| Cashman248 vs Reina | 42–26 | 61.76% |
| Cashman248 vs Hwoarang | 36–31 | 53.73% |
| Cashman248 vs Bryan | 40–25 | 61.54% |
| Cashman248 vs Steve | 29–26 | 52.73% |
| Cashman248 vs Kazuya | 21–29 | 42.00% |
| Cashman248 vs Asuka | 26–24 | 52.00% |
| Cashman248 vs Jin | 20–26 | 43.48% |
| Cashman248 vs Law | 17–23 | 42.50% |
| Cashman248 vs Heihachi | 17–23 | 42.50% |
| Cashman248 vs Dragunov | 17–19 | 47.22% |
| Cashman248 vs Jun | 15–16 | 48.39% |
| Cashman248 vs Devil Jin | 11–18 | 37.93% |
| Cashman248 vs Lee | 10–18 | 35.71% |
| Cashman248 vs Xiaoyu | 13–13 | 50.00% |
| Cashman248 vs Clive | 13–12 | 52.00% |
| Cashman248 vs Anna | 11–13 | 45.83% |
| Cashman248 vs Eddy | 6–17 | 26.09% |
| Cashman248 vs Paul | 4–17 | 19.05% |
| Cashman248 vs Lili | 9–12 | 42.86% |
| Cashman248 vs Azucena | 10–10 | 50.00% |
| Cashman248 vs Armor King | 13–7 | 65.00% |
| Cashman248 vs Yoshimitsu | 11–8 | 57.89% |
| Cashman248 vs Lars | 5–12 | 29.41% |
| Cashman248 vs Raven | 7–10 | 41.18% |
| Cashman248 vs Leroy | 8–8 | 50.00% |
| Cashman248 vs Leo | 8–7 | 53.33% |
| Cashman248 vs Lidia | 6–9 | 40.00% |
| Cashman248 vs Feng | 7–7 | 50.00% |
| Cashman248 vs Victor | 6–8 | 42.86% |
| Cashman248 vs Nina | 4–7 | 36.36% |
| Cashman248 vs Miary Zo | 4–5 | 44.44% |
| Cashman248 vs Jack-8 | 2–4 | 33.33% |
| Cashman248 vs Claudio | 0–6 | 0.00% |
| Cashman248 vs Alisa | 0–5 | 0.00% |
| Cashman248 vs Shaheen | 0–3–1 | 0.00% |
| Cashman248 vs Kuma | 1–3 | 25.00% |
| Cashman248 vs Panda | 2–1 | 66.67% |
| Cashman248 vs Zafina | 0–2 | 0.00% |
| Cashman248 vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.