| JTHoodlife vs Hwoarang | 207–205 | 50.24% |
| JTHoodlife vs Jin | 193–199 | 49.23% |
| JTHoodlife vs Kazuya | 168–206 | 44.92% |
| JTHoodlife vs Paul | 134–144 | 48.20% |
| JTHoodlife vs Bryan | 168–101 | 62.45% |
| JTHoodlife vs Law | 136–129 | 51.32% |
| JTHoodlife vs King | 130–126 | 50.78% |
| JTHoodlife vs Steve | 115–100 | 53.49% |
| JTHoodlife vs Yoshimitsu | 97–105 | 48.02% |
| JTHoodlife vs Dragunov | 93–83 | 52.84% |
| JTHoodlife vs Devil Jin | 90–79 | 53.25% |
| JTHoodlife vs Reina | 79–83 | 48.77% |
| JTHoodlife vs Feng | 86–75 | 53.42% |
| JTHoodlife vs Lars | 96–62 | 60.76% |
| JTHoodlife vs Lili | 77–71 | 52.03% |
| JTHoodlife vs Alisa | 82–62 | 56.94% |
| JTHoodlife vs Eddy | 75–68 | 52.45% |
| JTHoodlife vs Xiaoyu | 80–59 | 57.55% |
| JTHoodlife vs Victor | 69–66 | 51.11% |
| JTHoodlife vs Nina | 59–74 | 44.36% |
| JTHoodlife vs Jun | 73–57 | 56.15% |
| JTHoodlife vs Asuka | 71–57 | 55.47% |
| JTHoodlife vs Azucena | 42–55 | 43.30% |
| JTHoodlife vs Lee | 36–60 | 37.50% |
| JTHoodlife vs Raven | 39–52 | 42.86% |
| JTHoodlife vs Jack-8 | 42–45 | 48.28% |
| JTHoodlife vs Anna | 45–35 | 56.25% |
| JTHoodlife vs Leroy | 49–28 | 63.64% |
| JTHoodlife vs Leo | 34–36 | 48.57% |
| JTHoodlife vs Heihachi | 33–33 | 50.00% |
| JTHoodlife vs Claudio | 25–32 | 43.86% |
| JTHoodlife vs Lidia | 33–22 | 60.00% |
| JTHoodlife vs Fahkumram | 20–33 | 37.74% |
| JTHoodlife vs Kuma | 31–15 | 67.39% |
| JTHoodlife vs Zafina | 18–28 | 39.13% |
| JTHoodlife vs Clive | 20–23 | 46.51% |
| JTHoodlife vs Shaheen | 19–21 | 47.50% |
| JTHoodlife vs Armor King | 11–12 | 47.83% |
| JTHoodlife vs Panda | 11–11 | 50.00% |
| JTHoodlife vs Miary Zo | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.