| Artistic_Foe18 vs Kazuya | 18–25 | 41.86% |
| Artistic_Foe18 vs Reina | 17–8 | 68.00% |
| Artistic_Foe18 vs Jin | 11–13 | 45.83% |
| Artistic_Foe18 vs Hwoarang | 12–11 | 52.17% |
| Artistic_Foe18 vs Yoshimitsu | 12–7 | 63.16% |
| Artistic_Foe18 vs Miary Zo | 14–5 | 73.68% |
| Artistic_Foe18 vs Law | 5–12 | 29.41% |
| Artistic_Foe18 vs Bryan | 7–9 | 43.75% |
| Artistic_Foe18 vs King | 7–8 | 46.67% |
| Artistic_Foe18 vs Steve | 12–3 | 80.00% |
| Artistic_Foe18 vs Eddy | 7–7 | 50.00% |
| Artistic_Foe18 vs Azucena | 8–5 | 61.54% |
| Artistic_Foe18 vs Lidia | 8–4 | 66.67% |
| Artistic_Foe18 vs Armor King | 7–5 | 58.33% |
| Artistic_Foe18 vs Feng | 6–5 | 54.55% |
| Artistic_Foe18 vs Heihachi | 7–4 | 63.64% |
| Artistic_Foe18 vs Anna | 5–6 | 45.45% |
| Artistic_Foe18 vs Asuka | 6–4 | 60.00% |
| Artistic_Foe18 vs Dragunov | 7–3 | 70.00% |
| Artistic_Foe18 vs Lee | 8–2 | 80.00% |
| Artistic_Foe18 vs Jun | 2–8 | 20.00% |
| Artistic_Foe18 vs Lars | 4–5 | 44.44% |
| Artistic_Foe18 vs Victor | 6–3 | 66.67% |
| Artistic_Foe18 vs Kuma | 4–4 | 50.00% |
| Artistic_Foe18 vs Fahkumram | 4–4 | 50.00% |
| Artistic_Foe18 vs Clive | 4–3 | 57.14% |
| Artistic_Foe18 vs Devil Jin | 4–1 | 80.00% |
| Artistic_Foe18 vs Nina | 4–1 | 80.00% |
| Artistic_Foe18 vs Zafina | 3–2 | 60.00% |
| Artistic_Foe18 vs Leroy | 3–2 | 60.00% |
| Artistic_Foe18 vs Xiaoyu | 3–1 | 75.00% |
| Artistic_Foe18 vs Raven | 3–1 | 75.00% |
| Artistic_Foe18 vs Lili | 2–1 | 66.67% |
| Artistic_Foe18 vs Claudio | 1–2 | 33.33% |
| Artistic_Foe18 vs Paul | 2–0 | 100.00% |
| Artistic_Foe18 vs Jack-8 | 0–2 | 0.00% |
| Artistic_Foe18 vs Alisa | 0–2 | 0.00% |
| Artistic_Foe18 vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.