| Sleepysion vs Kazuya | 18–45 | 28.57% |
| Sleepysion vs King | 25–35 | 41.67% |
| Sleepysion vs Jin | 21–36 | 36.84% |
| Sleepysion vs Fahkumram | 15–38 | 28.30% |
| Sleepysion vs Law | 12–35 | 25.53% |
| Sleepysion vs Lili | 18–29 | 38.30% |
| Sleepysion vs Steve | 26–18 | 59.09% |
| Sleepysion vs Armor King | 24–20 | 54.55% |
| Sleepysion vs Hwoarang | 19–21 | 47.50% |
| Sleepysion vs Reina | 18–17 | 51.43% |
| Sleepysion vs Asuka | 15–19 | 44.12% |
| Sleepysion vs Dragunov | 11–23 | 32.35% |
| Sleepysion vs Bryan | 12–20 | 37.50% |
| Sleepysion vs Eddy | 16–14 | 53.33% |
| Sleepysion vs Jack-8 | 11–18 | 37.93% |
| Sleepysion vs Heihachi | 14–12 | 53.85% |
| Sleepysion vs Lee | 11–11 | 50.00% |
| Sleepysion vs Victor | 4–18 | 18.18% |
| Sleepysion vs Lars | 8–13 | 38.10% |
| Sleepysion vs Yoshimitsu | 8–12 | 40.00% |
| Sleepysion vs Anna | 5–15 | 25.00% |
| Sleepysion vs Clive | 11–7 | 61.11% |
| Sleepysion vs Jun | 3–13 | 18.75% |
| Sleepysion vs Miary Zo | 4–12 | 25.00% |
| Sleepysion vs Devil Jin | 7–8 | 46.67% |
| Sleepysion vs Nina | 6–9 | 40.00% |
| Sleepysion vs Paul | 7–7 | 50.00% |
| Sleepysion vs Lidia | 10–4 | 71.43% |
| Sleepysion vs Leo | 4–9 | 30.77% |
| Sleepysion vs Xiaoyu | 7–5 | 58.33% |
| Sleepysion vs Feng | 4–8 | 33.33% |
| Sleepysion vs Azucena | 4–8 | 33.33% |
| Sleepysion vs Claudio | 3–7 | 30.00% |
| Sleepysion vs Raven | 4–6 | 40.00% |
| Sleepysion vs Alisa | 5–4 | 55.56% |
| Sleepysion vs Shaheen | 3–5 | 37.50% |
| Sleepysion vs Panda | 4–4 | 50.00% |
| Sleepysion vs Leroy | 5–3 | 62.50% |
| Sleepysion vs Kuma | 2–5 | 28.57% |
| Sleepysion vs Zafina | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.