| KayyBoogie vs King | 36–38 | 48.65% |
| KayyBoogie vs Kazuya | 29–38 | 43.28% |
| KayyBoogie vs Law | 32–27 | 54.24% |
| KayyBoogie vs Bryan | 31–28 | 52.54% |
| KayyBoogie vs Hwoarang | 23–22 | 51.11% |
| KayyBoogie vs Jun | 20–22 | 47.62% |
| KayyBoogie vs Xiaoyu | 24–17 | 58.54% |
| KayyBoogie vs Jin | 24–17 | 58.54% |
| KayyBoogie vs Eddy | 22–14 | 61.11% |
| KayyBoogie vs Asuka | 22–11 | 66.67% |
| KayyBoogie vs Dragunov | 15–18 | 45.45% |
| KayyBoogie vs Reina | 21–11 | 65.62% |
| KayyBoogie vs Steve | 14–15 | 48.28% |
| KayyBoogie vs Lars | 11–16 | 40.74% |
| KayyBoogie vs Jack-8 | 10–14 | 41.67% |
| KayyBoogie vs Heihachi | 14–10 | 58.33% |
| KayyBoogie vs Lee | 6–17 | 26.09% |
| KayyBoogie vs Azucena | 13–10 | 56.52% |
| KayyBoogie vs Yoshimitsu | 11–11 | 50.00% |
| KayyBoogie vs Lili | 8–14 | 36.36% |
| KayyBoogie vs Leo | 11–11 | 50.00% |
| KayyBoogie vs Victor | 10–11 | 47.62% |
| KayyBoogie vs Armor King | 5–16 | 23.81% |
| KayyBoogie vs Feng | 8–11 | 42.11% |
| KayyBoogie vs Nina | 8–9 | 47.06% |
| KayyBoogie vs Leroy | 10–7 | 58.82% |
| KayyBoogie vs Paul | 2–13 | 13.33% |
| KayyBoogie vs Devil Jin | 11–3 | 78.57% |
| KayyBoogie vs Alisa | 3–11 | 21.43% |
| KayyBoogie vs Lidia | 7–6 | 53.85% |
| KayyBoogie vs Miary Zo | 4–9 | 30.77% |
| KayyBoogie vs Kuma | 5–7 | 41.67% |
| KayyBoogie vs Raven | 4–7 | 36.36% |
| KayyBoogie vs Fahkumram | 3–8 | 27.27% |
| KayyBoogie vs Clive | 3–5 | 37.50% |
| KayyBoogie vs Panda | 3–3 | 50.00% |
| KayyBoogie vs Anna | 2–3 | 40.00% |
| KayyBoogie vs Zafina | 2–2 | 50.00% |
| KayyBoogie vs Claudio | 3–0 | 100.00% |
| KayyBoogie vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.