| Invisigal vs Jin | 114–124 | 47.90% |
| Invisigal vs Kazuya | 104–104–1 | 50.00% |
| Invisigal vs King | 85–118 | 41.87% |
| Invisigal vs Dragunov | 92–97 | 48.68% |
| Invisigal vs Reina | 93–96 | 49.21% |
| Invisigal vs Law | 78–105 | 42.62% |
| Invisigal vs Hwoarang | 87–96 | 47.54% |
| Invisigal vs Bryan | 88–81 | 52.07% |
| Invisigal vs Steve | 82–86 | 48.81% |
| Invisigal vs Heihachi | 67–90 | 42.68% |
| Invisigal vs Lars | 72–65 | 52.55% |
| Invisigal vs Lili | 64–70 | 47.76% |
| Invisigal vs Clive | 66–65 | 50.38% |
| Invisigal vs Yoshimitsu | 59–56 | 51.30% |
| Invisigal vs Devil Jin | 56–55 | 50.45% |
| Invisigal vs Jun | 55–49 | 52.88% |
| Invisigal vs Victor | 41–63 | 39.42% |
| Invisigal vs Paul | 51–44 | 53.68% |
| Invisigal vs Nina | 31–63 | 32.98% |
| Invisigal vs Lee | 37–50 | 42.53% |
| Invisigal vs Asuka | 35–32 | 52.24% |
| Invisigal vs Fahkumram | 39–27 | 59.09% |
| Invisigal vs Xiaoyu | 34–27 | 55.74% |
| Invisigal vs Eddy | 29–31 | 48.33% |
| Invisigal vs Leo | 35–23 | 60.34% |
| Invisigal vs Jack-8 | 29–28 | 50.88% |
| Invisigal vs Lidia | 23–30 | 43.40% |
| Invisigal vs Feng | 26–26 | 50.00% |
| Invisigal vs Azucena | 33–19 | 63.46% |
| Invisigal vs Claudio | 27–24 | 52.94% |
| Invisigal vs Alisa | 16–32 | 33.33% |
| Invisigal vs Zafina | 18–23 | 43.90% |
| Invisigal vs Leroy | 16–25 | 39.02% |
| Invisigal vs Kuma | 20–20 | 50.00% |
| Invisigal vs Shaheen | 12–25 | 32.43% |
| Invisigal vs Raven | 19–13 | 59.38% |
| Invisigal vs Anna | 10–19 | 34.48% |
| Invisigal vs Armor King | 9–7 | 56.25% |
| Invisigal vs Panda | 3–8 | 27.27% |
| Invisigal vs Miary Zo | 8–3 | 72.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.