Name history
| UGottaCheat2Win | |
| JinTheGod | |
| UNeedBulSht2Win | |
| UNeedGrls2Win | |
| HosUseFahkumram | |
| BitchKilla |
| UGottaCheat2Win vs Armor King | 11–7 | 61.11% |
| UGottaCheat2Win vs Yoshimitsu | 7–4 | 63.64% |
| UGottaCheat2Win vs Bryan | 10–1 | 90.91% |
| UGottaCheat2Win vs Kazuya | 7–3 | 70.00% |
| UGottaCheat2Win vs Reina | 7–3 | 70.00% |
| UGottaCheat2Win vs King | 6–3 | 66.67% |
| UGottaCheat2Win vs Jin | 7–2 | 77.78% |
| UGottaCheat2Win vs Dragunov | 8–1 | 88.89% |
| UGottaCheat2Win vs Lidia | 7–2 | 77.78% |
| UGottaCheat2Win vs Heihachi | 7–2 | 77.78% |
| UGottaCheat2Win vs Paul | 4–4 | 50.00% |
| UGottaCheat2Win vs Azucena | 4–4 | 50.00% |
| UGottaCheat2Win vs Jun | 3–4 | 42.86% |
| UGottaCheat2Win vs Hwoarang | 3–3 | 50.00% |
| UGottaCheat2Win vs Lili | 5–1 | 83.33% |
| UGottaCheat2Win vs Clive | 2–4 | 33.33% |
| UGottaCheat2Win vs Asuka | 5–0 | 100.00% |
| UGottaCheat2Win vs Feng | 4–1 | 80.00% |
| UGottaCheat2Win vs Anna | 4–1 | 80.00% |
| UGottaCheat2Win vs Steve | 3–1 | 75.00% |
| UGottaCheat2Win vs Lee | 0–4 | 0.00% |
| UGottaCheat2Win vs Fahkumram | 2–2 | 50.00% |
| UGottaCheat2Win vs Victor | 2–1 | 66.67% |
| UGottaCheat2Win vs Law | 2–0 | 100.00% |
| UGottaCheat2Win vs Devil Jin | 0–2 | 0.00% |
| UGottaCheat2Win vs Leo | 1–1 | 50.00% |
| UGottaCheat2Win vs Lars | 2–0 | 100.00% |
| UGottaCheat2Win vs Alisa | 0–2 | 0.00% |
| UGottaCheat2Win vs Shaheen | 2–0 | 100.00% |
| UGottaCheat2Win vs Nina | 2–0 | 100.00% |
| UGottaCheat2Win vs Kuma | 2–0 | 100.00% |
| UGottaCheat2Win vs Leroy | 2–0 | 100.00% |
| UGottaCheat2Win vs Xiaoyu | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.