| RayedhaGr8 vs King | 93–111 | 45.59% |
| RayedhaGr8 vs Jin | 94–108 | 46.53% |
| RayedhaGr8 vs Kazuya | 87–95 | 47.80% |
| RayedhaGr8 vs Steve | 98–79 | 55.37% |
| RayedhaGr8 vs Fahkumram | 70–92 | 43.21% |
| RayedhaGr8 vs Bryan | 77–81 | 48.73% |
| RayedhaGr8 vs Law | 52–96 | 35.14% |
| RayedhaGr8 vs Reina | 67–73 | 47.86% |
| RayedhaGr8 vs Armor King | 52–88 | 37.14% |
| RayedhaGr8 vs Dragunov | 58–81 | 41.73% |
| RayedhaGr8 vs Heihachi | 48–83 | 36.64% |
| RayedhaGr8 vs Hwoarang | 54–74 | 42.19% |
| RayedhaGr8 vs Paul | 37–66 | 35.92% |
| RayedhaGr8 vs Azucena | 46–56 | 45.10% |
| RayedhaGr8 vs Lili | 53–44 | 54.64% |
| RayedhaGr8 vs Jun | 48–41 | 53.93% |
| RayedhaGr8 vs Asuka | 38–48 | 44.19% |
| RayedhaGr8 vs Yoshimitsu | 38–44 | 46.34% |
| RayedhaGr8 vs Eddy | 32–49 | 39.51% |
| RayedhaGr8 vs Clive | 29–52 | 35.80% |
| RayedhaGr8 vs Miary Zo | 29–51 | 36.25% |
| RayedhaGr8 vs Leroy | 33–43 | 43.42% |
| RayedhaGr8 vs Lars | 32–41 | 43.84% |
| RayedhaGr8 vs Anna | 37–33 | 52.86% |
| RayedhaGr8 vs Xiaoyu | 39–29 | 57.35% |
| RayedhaGr8 vs Victor | 22–43 | 33.85% |
| RayedhaGr8 vs Lidia | 28–37 | 43.08% |
| RayedhaGr8 vs Lee | 29–35 | 45.31% |
| RayedhaGr8 vs Raven | 28–35 | 44.44% |
| RayedhaGr8 vs Nina | 27–34 | 44.26% |
| RayedhaGr8 vs Devil Jin | 23–36 | 38.98% |
| RayedhaGr8 vs Alisa | 18–40 | 31.03% |
| RayedhaGr8 vs Leo | 25–30 | 45.45% |
| RayedhaGr8 vs Feng | 13–35 | 27.08% |
| RayedhaGr8 vs Zafina | 16–21 | 43.24% |
| RayedhaGr8 vs Claudio | 11–21 | 34.38% |
| RayedhaGr8 vs Jack-8 | 6–24 | 20.00% |
| RayedhaGr8 vs Kuma | 9–17 | 34.62% |
| RayedhaGr8 vs Shaheen | 6–13 | 31.58% |
| RayedhaGr8 vs Panda | 8–7 | 53.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.